Commit Graph
27 Commits
Author SHA1 Message Date
Josh Bleecher Snyder 7dc7078d96 wgengine/magicsock: use netaddr.IP in listenPacket
It must be an IP address; enforce that at the type level.

Suggested-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-28 11:07:14 -07:00
Josh Bleecher SnyderandDavid Anderson 3c543c103a wgengine/magicsock: unify initial bind and rebind
We had two separate code paths for the initial UDP listener bind
and any subsequent rebinds.

IPv6 got left out of the rebind code.
Rather than duplicate it there, unify the two code paths.
Then improve the resulting code:

* Rebind had nested listen attempts to try the user-specified port first,
  and then fall back to :0 if that failed. Convert that into a loop.
* Initial bind tried only the user-specified port.
  Rebind tried the user-specified port and 0.
  But there are actually three ports of interest:
  The one the user specified, the most recent port in use, and 0.
  We now try all three in order, as appropriate.
* In the extremely rare case in which binding to port 0 fails,
  use a dummy net.PacketConn whose reads block until close.
  This will keep the wireguard-go receive func goroutine alive.

As a pleasant side-effect of this, if we decide that
we need to resuscitate #1796, it will now be much easier.

Fixes #1799

Co-authored-by: David Anderson <danderson@tailscale.com>
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-28 10:39:28 -07:00
Josh Bleecher Snyder 8fb66e20a4 wgengine/magicsock: remove DefaultPort const
Assume it'll stay at 0 forever, so hard-code it
and delete code conditional on it being non-0.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-28 10:39:28 -07:00
Josh Bleecher Snyder a8f61969b9 wgengine/magicsock: remove context arg from listenPacket
It was set to context.Background by all callers, for the same reasons.
Set it locally instead, to simplify call sites.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-28 10:39:28 -07:00
Josh Bleecher Snyder 744de615f1 health, wgenegine: fix receive func health checks for the fourth time
The old implementation knew too much about how wireguard-go worked.
As a result, it missed genuine problems that occurred due to unrelated bugs.

This fourth attempt to fix the health checks takes a black box approach.
A receive func is healthy if one (or both) of these conditions holds:

* It is currently running and blocked.
* It has been executed recently.

The second condition is required because receive functions
are not continuously executing. wireguard-go calls them and then
processes their results before calling them again.

There is a theoretical false positive if wireguard-go go takes
longer than one minute to process the results of a receive func execution.
If that happens, we have other problems.

Updates #1790

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-26 17:35:49 -07:00
Josh Bleecher Snyder 0d4c8cb2e1 health: delete ReceiveFunc health checks
They were not doing their job.
They need yet another conceptual re-think.
Start by clearing the decks.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-26 17:35:49 -07:00
Josh Bleecher Snyder 99705aa6b7 net/tstun: split TUN events channel into up/down and MTU
We had a long-standing bug in which our TUN events channel
was being received from simultaneously in two places.

The first is wireguard-go.

At wgengine/userspace.go:366, we pass e.tundev to wireguard-go,
which starts a goroutine (RoutineTUNEventReader)
that receives from that channel and uses events to adjust the MTU
and bring the device up/down.

At wgengine/userspace.go:374, we launch a goroutine that
receives from e.tundev, logs MTU changes, and triggers
state updates when up/down changes occur.

Events were getting delivered haphazardly between the two of them.

We don't really want wireguard-go to receive the up/down events;
we control the state of the device explicitly by calling device.Up.
And the userspace.go loop MTU logging duplicates logging that
wireguard-go does when it received MTU updates.

So this change splits the single TUN events channel into up/down
and other (aka MTU), and sends them to the parties that ought
to receive them.

I'm actually a bit surprised that this hasn't caused more visible trouble.
If a down event went to wireguard-go but the subsequent up event
went to userspace.go, we could end up with the wireguard-go device disappearing.

I believe that this may also (somewhat accidentally) be a fix for #1790.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-26 17:16:51 -07:00
Josh Bleecher Snyder 8d7f7fc7ce health, wgenegine: fix receive func health checks yet again
The existing implementation was completely, embarrassingly conceptually broken.

We aren't able to see whether wireguard-go's receive function goroutines
are running or not. All we can do is model that based on what we have done.
This commit fixes that model.

Fixes #1781

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-23 08:42:04 -07:00
Josh Bleecher Snyder 5835a3f553 health, wgengine/magicsock: avoid receive function false positives
Avery reported a sub-ms health transition from "receiveIPv4 not running" to "ok".

To avoid these transient false-positives, be more precise about
the expected lifetime of receive funcs. The problematic case is one in which
they were started but exited prior to a call to connBind.Close.
Explicitly represent started vs running state, taking care with the order of updates.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-22 12:48:10 -07:00
Josh Bleecher Snyder f845aae761 health: track whether magicsock receive functions are running
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-22 08:57:36 -07:00
Josh Bleecher Snyder a29b0cf55f wgengine/wglog: allow wireguard-go receive routines to log
I've spent two days searching for a theoretical wireguard-go bug
around receive functions exiting early.

I've found many bugs, but none of the flavor we're looking for.

Restore wireguard-go's logging around starting and stopping receive functions,
so that we can definitively rule in or out this particular theory.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-21 12:29:28 -07:00
Josh Bleecher Snyder eb2a9d4ce3 wgengine/netstack: log error when acceptUDP fails
I see a bunch of these in some logs I'm looking at,
separated only by a few seconds.
Log the error so we can tell what's going on here.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-21 12:25:01 -07:00
Josh Bleecher Snyder 07c95a0219 wgengine/wgcfg/nmcfg: consolidate exit node log lines
These were getting rate-limited for nodes with many peers.
Consolate the output into single lines, which are nicer anyway.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-21 11:29:30 -07:00
Josh Bleecher Snyder 48e30bb8de wgengine/magicsock: remove named return
Doesn't add anything.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-20 10:12:07 -07:00
Josh Bleecher Snyder a2a2c0ce1c wgengine/magicsock: fix two comments
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-20 10:12:07 -07:00
Josh Bleecher Snyder b1e624ef04 wgengine/magicsock: remove unnecessary type assertions
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-20 10:12:07 -07:00
Josh Bleecher Snyder 98714e784b wgengine/magicsock: improve Rebind logging
We were accidentally logging oldPort -> oldPort.

Log oldPort as well as c.port; if we failed to get the preferred port
in a previous rebind, oldPort might differ from c.port.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-20 10:12:07 -07:00
Josh Bleecher Snyder 15ceacc4c5 wgengine/magicsock: accept a host and port instead of an addr in listenPacket
This simplifies call sites and prevents accidental failure to use net.JoinHostPort.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-20 10:12:07 -07:00
Josh Bleecher Snyder f72a120016 go.mod: upgrade to latest wireguard-go
Pull in minor upstream changes.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-19 13:30:43 -07:00
Josh Bleecher Snyder 3b05cbacfb go.mod: update wireguard-go version 2020-09-02 12:22:49 -07:00
Josh Bleecher Snyder 57e642648f wgengine/magicsock: fix typo in comment 2020-09-02 11:34:20 -07:00
Josh Bleecher Snyder 062bd67d3b derp: use rand instead of crypto/rand to generate jitter
We don't need crypto/rand. Let the OS keep its entropy bits.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2020-08-13 14:06:50 -07:00
Josh Bleecher Snyder 909c165382 derp: remove two key.Public allocations
Reading and writing a [32]byte key to a bufio.Reader/bufio.Writer
can easily by done without allocating. Do so.

It is slower; on my machine, it adds about 100ns per read/write.
However, the overall request takes a minimum of several µs,
and it cuts allocations meaningfully, so it is probably worth it.

name                      old time/op    new time/op    delta
SendRecv/msgsize=10-8       9.21µs ± 9%    9.08µs ± 8%     ~     (p=0.250 n=15+15)
SendRecv/msgsize=100-8      6.51µs ± 9%    6.60µs ± 7%     ~     (p=0.259 n=15+13)
SendRecv/msgsize=1000-8     7.24µs ±13%    7.61µs ±36%     ~     (p=1.000 n=11+15)
SendRecv/msgsize=10000-8    19.5µs ±15%    19.9µs ±25%     ~     (p=0.890 n=14+15)

name                      old speed      new speed      delta
SendRecv/msgsize=10-8     1.09MB/s ± 8%  1.10MB/s ± 8%     ~     (p=0.286 n=15+15)
SendRecv/msgsize=100-8    15.4MB/s ± 8%  15.1MB/s ± 6%     ~     (p=0.129 n=15+12)
SendRecv/msgsize=1000-8    139MB/s ±15%   135MB/s ±28%     ~     (p=1.000 n=11+15)
SendRecv/msgsize=10000-8   516MB/s ±17%   506MB/s ±21%     ~     (p=0.880 n=14+15)

name                      old alloc/op   new alloc/op   delta
SendRecv/msgsize=10-8         170B ± 1%      108B ± 1%  -36.63%  (p=0.000 n=15+15)
SendRecv/msgsize=100-8        265B ± 1%      203B ± 1%  -23.34%  (p=0.000 n=15+15)
SendRecv/msgsize=1000-8     1.18kB ± 1%    1.12kB ± 0%   -5.31%  (p=0.000 n=14+14)
SendRecv/msgsize=10000-8    18.8kB ± 2%    18.8kB ± 2%     ~     (p=0.443 n=12+12)

name                      old allocs/op  new allocs/op  delta
SendRecv/msgsize=10-8         4.00 ± 0%      2.00 ± 0%  -50.00%  (p=0.000 n=15+15)
SendRecv/msgsize=100-8        4.00 ± 0%      2.00 ± 0%  -50.00%  (p=0.000 n=15+15)
SendRecv/msgsize=1000-8       4.00 ± 0%      2.00 ± 0%  -50.00%  (p=0.000 n=15+15)
SendRecv/msgsize=10000-8      5.00 ± 0%      3.00 ± 0%  -40.00%  (p=0.000 n=13+14)

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2020-08-12 15:15:58 -07:00
Josh Bleecher Snyder e577303dc7 derp: make writeUint32 and readUint32 not allocate
The allocations are small, but they're easy enough to avoid.
And it removes some clutter from the pprof output.

name                      old time/op    new time/op    delta
SendRecv/msgsize=10-8       10.1µs ± 9%     9.7µs ± 7%    -3.45%  (p=0.035 n=14+14)
SendRecv/msgsize=100-8      8.12µs ± 7%    7.38µs ± 9%    -9.02%  (p=0.000 n=15+15)
SendRecv/msgsize=1000-8     9.51µs ±25%    8.76µs ±22%      ~     (p=0.202 n=15+15)
SendRecv/msgsize=10000-8    21.1µs ±25%    19.9µs ±14%      ~     (p=0.270 n=15+14)
WriteUint32-8               25.1ns ± 4%    21.3ns ±12%   -15.01%  (p=0.000 n=14+14)
ReadUint32-8                35.4ns ± 4%    21.9ns ± 4%   -38.06%  (p=0.000 n=15+15)

name                      old alloc/op   new alloc/op   delta
SendRecv/msgsize=10-8         182B ± 2%      169B ± 1%    -7.22%  (p=0.000 n=15+13)
SendRecv/msgsize=100-8        282B ± 1%      265B ± 1%    -5.85%  (p=0.000 n=15+15)
SendRecv/msgsize=1000-8     1.19kB ± 1%    1.18kB ± 0%    -1.26%  (p=0.000 n=14+15)
SendRecv/msgsize=10000-8    19.3kB ± 4%    18.7kB ± 4%    -3.44%  (p=0.006 n=12+12)
WriteUint32-8                4.00B ± 0%     0.00B       -100.00%  (p=0.000 n=15+15)
ReadUint32-8                 4.00B ± 0%     0.00B       -100.00%  (p=0.000 n=15+15)

name                      old allocs/op  new allocs/op  delta
SendRecv/msgsize=10-8         8.00 ± 0%      4.00 ± 0%   -50.00%  (p=0.000 n=15+15)
SendRecv/msgsize=100-8        8.00 ± 0%      4.00 ± 0%   -50.00%  (p=0.000 n=15+15)
SendRecv/msgsize=1000-8       8.00 ± 0%      4.00 ± 0%   -50.00%  (p=0.000 n=15+15)
SendRecv/msgsize=10000-8      8.47 ±17%      5.00 ± 0%   -40.94%  (p=0.000 n=15+14)
WriteUint32-8                 1.00 ± 0%      0.00       -100.00%  (p=0.000 n=15+15)
ReadUint32-8                  1.00 ± 0%      0.00       -100.00%  (p=0.000 n=15+15)

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2020-08-10 14:15:37 -07:00
Josh Bleecher Snyder 355c6296f0 derp: add readUint32 and writeUint32 benchmarks
These aren't particularly performance critical,
but since I have an optimization pending for them,
it's worth having a corresponding benchmark.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2020-08-10 14:15:37 -07:00
Josh Bleecher Snyder d65e2632ab derp: add basic benchmark
This benchmark is far from perfect: It mixes together
client and server. Still, it provides a starting point
for easy profiling.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2020-08-10 09:58:34 -07:00
Josh Bleecher Snyder a16a793605 net/interfaces: use syscalls to find private gateway IP address
iOS doesn't let you run subprocesses,
which means we can't use netstat to get routing information.
Instead, use syscalls and grub around in the results.
We keep the old netstat version around,
both for use in non-cgo builds,
and for use testing the syscall-based version.

Note that iOS doesn't ship route.h,
so we include a copy here from the macOS 10.15 SDK
(which is itself unchanged from the 10.14 SDK).

I have tested manually that this yields the correct
gateway IP address on my own macOS and iOS devices.
More coverage would be most welcome.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2020-08-04 15:45:56 -07:00