This commit enables the operator to set a global rate limit without any
per-client.
Updates tailscale/corp#40962
Signed-off-by: Jordan Whited <jordan@tailscale.com>
By adding a server-global parent bucket. Per-client rate limiting is
subject to the parent bucket if global rate limiting is enabled.
This implementation is experimental, and all related APIs should be
considered unstable.
Updates tailscale/corp#40291
Signed-off-by: Jordan Whited <jordan@tailscale.com>
And cap WaitN calls to prevent token bucket errors. Frame length is
inclusive of DERP key for FrameSendPacket frames.
Updates tailscale/corp#40171
Signed-off-by: Jordan Whited <jordan@tailscale.com>
By polling RTM_GETSTATS via netlink. RTM_GETSTATS is a relatively
efficient and targeted (single device) polling method available since
Linux v4.7.
The tundevstats "feature" can be extended to other platforms in the
future, and it's trivial to add new rtnl_link_stats64 counters on
Linux.
Updates tailscale/corp#38181
Signed-off-by: Jordan Whited <jordan@tailscale.com>
These were previously swappable for historical reasons that are no
longer relevant.
Removing the indirection enables future inlining optimizations if we
simplify further.
Updates tailscale/corp#38703
Signed-off-by: Jordan Whited <jordan@tailscale.com>
For the purpose of improved observability of UDP socket receive buffer
overflows on Linux.
Updates tailscale/corp#37679
Signed-off-by: Jordan Whited <jordan@tailscale.com>
ReadFromUDPAddrPort worked if UDP GRO was unsupported, but we don't
actually want attempted usage, nor does any exist today. Future work
on tailscale/corp#37679 would have required more complexity in this
method, vs clarifying the API intents.
Updates tailscale/corp#37679
Signed-off-by: Jordan Whited <jordan@tailscale.com>
This commit also introduces a sync.Mutex for guarding mutatable fields
on serverEndpoint, now that it is no longer guarded by the sync.Mutex
in Server.
These changes reduce lock contention and by effect increase aggregate
throughput under high flow count load. A benchmark on Linux with AWS
c8gn instances showed a ~30% increase in aggregate throughput (37Gb/s
vs 28Gb/s) for 12 tailscaled flows.
Updates tailscale/corp#35264
Signed-off-by: Jordan Whited <jordan@tailscale.com>
This commit uses SO_REUSEPORT (when supported) to bind multiple sockets
per address family. Increasing the number of sockets can increase
aggregate throughput when serving many peer relay client flows.
Benchmarks show 3x improvement in max aggregate bitrate in some
environments.
Updates tailscale/corp#34745
Signed-off-by: Jordan Whited <jordan@tailscale.com>
In preparation for exposing its configuration via ipn.ConfigVAlpha,
change {Masked}Prefs.RelayServerPort from *int to *uint16. This takes a
defensive stance against invalid inputs at JSON decode time.
'tailscale set --relay-server-port' is currently the only input to this
pref, and has always sanitized input to fit within a uint16.
Updates tailscale/corp#34591
Signed-off-by: Jordan Whited <jordan@tailscale.com>
This commit replaces crypto/rand challenge generation with a blake2s-256
MAC. This enables the peer relay server to respond to multiple forward
disco.BindUDPRelayEndpoint messages per handshake generation without
sacrificing the proof of IP ownership properties of the handshake.
Responding to multiple forward disco.BindUDPRelayEndpoint messages per
handshake generation improves client address/path selection where
lowest client->server path/addr one-way delay does not necessarily
equate to lowest client<->server round trip delay.
It also improves situations where outbound traffic is filtered
independent of input, and the first reply
disco.BindUDPRelayEndpointChallenge message is dropped on the reply
path, but a later reply using a different source would make it through.
Reduction in serverEndpoint state saves 112 bytes per instance, trading
for slightly more expensive crypto ops: 277ns/op vs 321ns/op on an M1
Macbook Pro.
Updates tailscale/corp#34414
Signed-off-by: Jordan Whited <jordan@tailscale.com>
This commit replaces usage of local.Client in net/udprelay with DERPMap
plumbing over the eventbus. This has been a longstanding TODO. This work
was also accelerated by a memory leak in net/http when using
local.Client over long periods of time. So, this commit also addresses
said leak.
Updates #17801
Signed-off-by: Jordan Whited <jordan@tailscale.com>
The lazy init led to confusion and a belief that was something was
wrong. It's reasonable to expect the daemon to listen on the port at the
time it's configured.
Updates tailscale/corp#33094
Signed-off-by: Jordan Whited <jordan@tailscale.com>
This commit also shuffles the hasPeerRelayServers atomic load
to happen sooner, reducing the cost for clients with no peer relay
servers.
Updates tailscale/corp#33099
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Switching to a Geneve-encapsulated (peer relay) path in
endpoint.handlePongConnLocked is expected around port rebinds, which end
up clearing endpoint.bestAddr.
Fixestailscale/corp#33036
Signed-off-by: Jordan Whited <jordan@tailscale.com>
endpointState is used for tracking UDP direct connection candidate
addresses. If it contains a DERP addr, then direct connection path
discovery will always send a wasteful disco ping over it. Additionally,
CLI "tailscale ping" via peer relay will race over DERP, leading to a
misleading result if pong arrives via DERP first.
Disco pongs arriving via DERP never influence path selection. Disco
ping/pong via DERP only serves "tailscale ping" reporting.
Updates #17121
Signed-off-by: Jordan Whited <jordan@tailscale.com>
To support integration testing of client features that rely on it, e.g.
peer relay.
Updates tailscale/corp#30903
Signed-off-by: Jordan Whited <jordan@tailscale.com>
This increases throughput over long fat networks, and in the presence
of crypto/syscall-induced delay.
Updates tailscale/corp#31164
Signed-off-by: Jordan Whited <jordan@tailscale.com>
This significantly improves throughput of a peer relay server on Linux.
Server.packetReadLoop no longer passes sockets down the stack. Instead,
packet handling methods return a netip.AddrPort and []byte, which
packetReadLoop gathers together for eventual batched writes on the
appropriate socket(s).
Updates tailscale/corp#31164
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Expected when Peer Relay'ing via self. These disco messages never get
sealed, and never leave the process.
Updates tailscale/corp#30527
Signed-off-by: Jordan Whited <jordan@tailscale.com>
This commit also extends the updateRelayServersSet unit tests to cover
onNodeViewsUpdate.
Fixestailscale/corp#31080
Signed-off-by: Jordan Whited <jordan@tailscale.com>
One of these tests highlighted a Geneve encap bug, which is also fixed
in this commit.
looksLikeInitMsg was passed a packet post Geneve header stripping with
slice offsets that had not been updated to account for the stripping.
Updates tailscale/corp#30903
Signed-off-by: Jordan Whited <jordan@tailscale.com>
If a conn.Close call raced conn.ReadFromUDPAddrPort before it could
"register" itself as an active read, the conn.ReadFromUDPAddrPort would
never return.
This commit replaces all the activeRead and breakActiveReads machinery
with a channel. These constructs were only depended upon by
SetReadDeadline, and SetReadDeadline was unused.
Updates #16707
Signed-off-by: Jordan Whited <jordan@tailscale.com>
So that conn.PeerAwareEndpoint is always evaluated per-packet, rather
than at least once per packet batch.
Updates tailscale/corp#30042
Signed-off-by: Jordan Whited <jordan@tailscale.com>
A trusted peer relay path is always better than an untrusted direct or
peer relay path.
Updates tailscale/corp#30412
Signed-off-by: Jordan Whited <jordan@tailscale.com>
udpRelayEndpointReady used to write into the peerMap, which required
holding Conn.mu, but this changed in f9e7131.
Updates #cleanup
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Since a [*lazyEndpoint] makes wireguard-go responsible for peer ID, but
wireguard-go may not yet be configured for said peer, we need a JIT hook
around initiation message reception to call what is usually called from
an [*endpoint].
Updates tailscale/corp#30042
Signed-off-by: Jordan Whited <jordan@tailscale.com>
We can't relay a packet received over the IPv4 socket back out the same
socket if destined to an IPv6 address, and vice versa.
Updates tailscale/corp#30206
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Just make [relayManager] always handle it, there's no benefit to
checking bestAddr's.
Also, remove passing of disco.Pong to [relayManager] in
endpoint.handlePongConnLocked(), which is redundant with the callsite in
Conn.handleDiscoMessage(). Conn.handleDiscoMessage() already passes to
[relayManager] if the txID us not known to any [*endpoint].
Updates tailscale/corp#27502
Signed-off-by: Jordan Whited <jordan@tailscale.com>
A lazyEndpoint may end up on this TX codepath when wireguard-go is
deemed "under load" and ends up transmitting a cookie reply using the
received conn.Endpoint.
Updates tailscale/corp#20732
Updates tailscale/corp#30042
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Changes to our src/address family can trigger blackholes.
This commit also adds a missing set of trustBestAddrUntil when setting
a UDP relay path as bestAddr.
Updates tailscale/corp#27502
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Otherwise we can end up mirroring packets to them forever. We may
eventually want to relax this to direct paths as well, but start with
UDP relay paths, which have a higher chance of becoming untrusted and
never working again, to be conservative.
Updates tailscale/corp#27502
Signed-off-by: Jordan Whited <jordan@tailscale.com>
This was previously hooked around direct UDP path discovery /
CallMeMaybe transmission, and related conditions. Now it is subject to
relay-specific considerations.
Updates tailscale/corp#27502
Signed-off-by: Jordan Whited <jordan@tailscale.com>