wasm: exclude code that's not used on iOS for Wasm too

It has similar size constraints. Saves ~1.9MB from the Wasm build.

Updates #3157

Signed-off-by: Mihai Parparita <mihai@tailscale.com>
main
Mihai Parparita 4 years ago committed by GitHub
parent 4007601f73
commit 27a1ad6a70
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  1. 4
      ipn/ipnlocal/peerapi_h2c.go
  2. 4
      ipn/localapi/cert.go
  3. 4
      ipn/localapi/disabled_stubs.go
  4. 4
      ipn/localapi/profile.go
  5. 4
      net/netns/socks.go
  6. 4
      net/portmapper/disabled_stubs.go
  7. 4
      net/portmapper/upnp.go
  8. 4
      portlist/netstat.go
  9. 3
      portlist/netstat_exec.go
  10. 4
      wgengine/magicsock/debugknobs.go
  11. 5
      wgengine/magicsock/debugknobs_stubs.go

@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build !ios && !android
// +build !ios,!android
//go:build !ios && !android && !js
// +build !ios,!android,!js
package ipnlocal

@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build !ios && !android
// +build !ios,!android
//go:build !ios && !android && !js
// +build !ios,!android,!js
package localapi

@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build ios || android
// +build ios android
//go:build ios || android || js
// +build ios android js
package localapi

@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build !ios && !android
// +build !ios,!android
//go:build !ios && !android && !js
// +build !ios,!android,!js
// We don't include it on mobile where we're more memory constrained and
// there's no CLI to get at the results anyway.

@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build !ios
// +build !ios
//go:build !ios && !js
// +build !ios,!js
package netns

@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build ios
// +build ios
//go:build ios || js
// +build ios js
// (https://github.com/tailscale/tailscale/issues/2495)

@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build !ios
// +build !ios
//go:build !ios && !js
// +build !ios,!js
// (https://github.com/tailscale/tailscale/issues/2495)

@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build !ios
// +build !ios
//go:build !ios && !js
// +build !ios,!js
package portlist

@ -2,9 +2,10 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build (windows || freebsd || openbsd || darwin) && !ios
//go:build (windows || freebsd || openbsd || darwin) && !ios && !js
// +build windows freebsd openbsd darwin
// +build !ios
// +build !js
package portlist

@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build !ios
// +build !ios
//go:build !ios && !js
// +build !ios,!js
package magicsock

@ -2,11 +2,14 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build ios || js
// +build ios js
package magicsock
import "tailscale.com/types/opt"
// All knobs are disabled on iOS.
// All knobs are disabled on iOS and Wasm.
// Further, they're const, so the toolchain can produce smaller binaries.
const (
debugDisco = false
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