wgengine,util/execqueue: wait for in-flight linkChange before closing
ExecQueue.Shutdown does not wait for a function that is already executing, so Close could tear down magicConn, dns, wgdev, and tundev while a queued linkChange was still using them, panicking during shutdown. Add ExecQueue.ShutdownAndWait, which discards queued functions that have not started and waits for the in-flight one, and use it in Close with a bounded context before tearing anything down. The eventbus client is closed first and is the queue's only producer, so no new work can arrive after the drain. Updates #17641 Change-Id: I0350bcb59c1ee4b0dcac88cf66b93828466c8c98 Signed-off-by: Adel-Ayoub <adelayoub.maaziz@gmail.com>
This commit is contained in:
committed by
Brad Fitzpatrick
parent
3d52c3f03e
commit
2051c5f358
@@ -88,6 +88,36 @@ func (q *ExecQueue) Shutdown() {
|
||||
}
|
||||
}
|
||||
|
||||
// ShutdownAndWait signals the queue to stop, discards any queued
|
||||
// functions that have not started, and waits for the currently
|
||||
// executing function, if any, to complete or ctx to expire.
|
||||
//
|
||||
// It must not be called while holding a lock that a queued function
|
||||
// may acquire, or it will not return until ctx expires.
|
||||
func (q *ExecQueue) ShutdownAndWait(ctx context.Context) error {
|
||||
q.mu.Lock()
|
||||
q.closed = true
|
||||
if q.cancel != nil {
|
||||
q.cancel()
|
||||
}
|
||||
waitCh := q.doneWaiter
|
||||
if q.inFlight && waitCh == nil {
|
||||
waitCh = make(chan struct{})
|
||||
q.doneWaiter = waitCh
|
||||
}
|
||||
q.mu.Unlock()
|
||||
|
||||
if waitCh == nil {
|
||||
return nil
|
||||
}
|
||||
select {
|
||||
case <-waitCh:
|
||||
return nil
|
||||
case <-ctx.Done():
|
||||
return ctx.Err()
|
||||
}
|
||||
}
|
||||
|
||||
func (q *ExecQueue) initCtxLocked() {
|
||||
if q.ctx == nil {
|
||||
q.ctx, q.cancel = context.WithCancel(context.Background())
|
||||
|
||||
@@ -7,6 +7,8 @@ import (
|
||||
"context"
|
||||
"sync/atomic"
|
||||
"testing"
|
||||
"testing/synctest"
|
||||
"time"
|
||||
)
|
||||
|
||||
func TestExecQueue(t *testing.T) {
|
||||
@@ -29,3 +31,55 @@ func TestExecQueueRunSyncLocking(t *testing.T) {
|
||||
q.Shutdown()
|
||||
})
|
||||
}
|
||||
|
||||
func TestShutdownAndWait(t *testing.T) {
|
||||
synctest.Test(t, func(t *testing.T) {
|
||||
q := &ExecQueue{}
|
||||
started := make(chan struct{})
|
||||
release := make(chan struct{})
|
||||
var finished, ranPending atomic.Bool
|
||||
q.Add(func() {
|
||||
close(started)
|
||||
<-release
|
||||
finished.Store(true)
|
||||
})
|
||||
q.Add(func() { ranPending.Store(true) })
|
||||
<-started
|
||||
|
||||
// The fake clock only advances once ShutdownAndWait below is
|
||||
// blocked, so the release cannot fire early.
|
||||
go func() {
|
||||
time.Sleep(time.Second)
|
||||
close(release)
|
||||
}()
|
||||
if err := q.ShutdownAndWait(context.Background()); err != nil {
|
||||
t.Fatalf("ShutdownAndWait: %v", err)
|
||||
}
|
||||
if !finished.Load() {
|
||||
t.Error("ShutdownAndWait returned before the in-flight function completed")
|
||||
}
|
||||
if ranPending.Load() {
|
||||
t.Error("pending function ran after shutdown")
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
func TestShutdownAndWaitTimeout(t *testing.T) {
|
||||
synctest.Test(t, func(t *testing.T) {
|
||||
q := &ExecQueue{}
|
||||
started := make(chan struct{})
|
||||
release := make(chan struct{})
|
||||
q.Add(func() {
|
||||
close(started)
|
||||
<-release
|
||||
})
|
||||
<-started
|
||||
|
||||
ctx, cancel := context.WithTimeout(context.Background(), time.Second)
|
||||
defer cancel()
|
||||
if err := q.ShutdownAndWait(ctx); err == nil {
|
||||
t.Error("ShutdownAndWait = nil; want deadline exceeded")
|
||||
}
|
||||
close(release)
|
||||
})
|
||||
}
|
||||
|
||||
@@ -1222,9 +1222,14 @@ func (e *userspaceEngine) RequestStatus() {
|
||||
|
||||
func (e *userspaceEngine) Close() {
|
||||
e.eventClient.Close()
|
||||
// TODO(cmol): Should we wait for it too?
|
||||
// Same question raised in appconnector.go.
|
||||
e.linkChangeQueue.Shutdown()
|
||||
// eventClient.Close waited for the ChangeDelta subscriber, the sole
|
||||
// producer for linkChangeQueue, to return, so no new work can be
|
||||
// queued. Discard queued linkChanges and wait for an in-flight one
|
||||
// to finish before closing the subsystems it uses.
|
||||
// See tailscale/tailscale#17641.
|
||||
drainCtx, drainCancel := context.WithTimeout(context.Background(), 5*time.Second)
|
||||
defer drainCancel()
|
||||
e.linkChangeQueue.ShutdownAndWait(drainCtx)
|
||||
e.mu.Lock()
|
||||
if e.closing {
|
||||
e.mu.Unlock()
|
||||
|
||||
@@ -12,6 +12,7 @@ import (
|
||||
"slices"
|
||||
"sync"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"github.com/tailscale/wireguard-go/device"
|
||||
"go4.org/mem"
|
||||
@@ -643,3 +644,40 @@ func TestLinkChangeReapplyPreservesMagicDNSRoutes(t *testing.T) {
|
||||
logger.AsJSON(initial), logger.AsJSON(after))
|
||||
}
|
||||
}
|
||||
|
||||
// TestCloseWaitsForLinkChange tests that Close waits for in-flight
|
||||
// linkChangeQueue work to finish before tearing down the subsystems
|
||||
// that linkChange uses.
|
||||
//
|
||||
// See https://github.com/tailscale/tailscale/issues/17641.
|
||||
func TestCloseWaitsForLinkChange(t *testing.T) {
|
||||
bus := eventbustest.NewBus(t)
|
||||
|
||||
ht := health.NewTracker(bus)
|
||||
reg := new(usermetric.Registry)
|
||||
e, err := NewFakeUserspaceEngine(t.Logf, 0, ht, reg, bus)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
|
||||
started := make(chan struct{})
|
||||
release := make(chan struct{})
|
||||
done := make(chan struct{})
|
||||
e.(*userspaceEngine).linkChangeQueue.Add(func() {
|
||||
close(started)
|
||||
<-release
|
||||
close(done)
|
||||
})
|
||||
<-started
|
||||
|
||||
go func() {
|
||||
time.Sleep(50 * time.Millisecond)
|
||||
close(release)
|
||||
}()
|
||||
e.Close()
|
||||
select {
|
||||
case <-done:
|
||||
default:
|
||||
t.Fatal("Close returned with link change work still in flight")
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user