A "simple" Snake, done as my final JS class project back in DUT https://snek.s.codinget.me
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Nathan DECHER 5cd4ac2dfe updated README.md 5 years ago
assets added flammable tiles (closes #1) 5 years ago
build added fire and a stub for level 5 5 years ago
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src added a cancel option to popups (closes #28) 5 years ago
.gitignore added fire and a stub for level 5 5 years ago
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LICENSE Initial commit 5 years ago
Makefile added flammable tiles (closes #1) 5 years ago
README.md updated README.md 5 years ago
index.js added core Snake code 5 years ago
mergejs.js fixed engine and added level2 5 years ago
package-lock.json added less as a dependency and updated docs 5 years ago
package.json added less as a dependency and updated docs 5 years ago

README.md

Snek

Snek icon, Miia from Mon Musu

A "simple" Snake, done as my final JS class project

Original subject

Features

  • 60 FPS 2D animations
  • arcade and speedrun game modes
  • touchscreen and controller support
  • playable at snek.codinget.me

Dev dependencies

  • All the POSIX tools, most importantly a POSIX-compliant shell, echo, rm, seq and sed
    • Busybox is known to work
    • GNU Coreutils are known to work
    • On Windows, WSL is known to work
  • Imagemagick, with the convert tool in the PATH
  • Make
  • Node.js and npm, both in the PATH
    • Node.js 10 and 12 are known to work

Running the game (dev)

  • git clone this repo
  • npm install the dependencies
  • make the ressources
  • npm start the server

Running the game (prod)

  • Get the Dockerfile
  • docker build it
  • docker run -it -p80:3000 the container
  • ideally, put it behind a reverse proxy

License

MIT