Files
tailscale/wgengine/wgengine.go
T
Brad FitzpatrickandBrad Fitzpatrick d4f2917c1b wgengine, ipn/ipnlocal: route PeerForIP through LocalBackend's live data
userspaceEngine.PeerForIP read from e.netMap.Peers and
e.lastCfgFull.Peers, both of which go stale when peers arrive via
netmap deltas (which skip Engine.SetNetworkMap and Engine.Reconfig).
Every PeerForIP caller (Engine.Ping, the TSMP disco-key handler,
pendopen diagnostics, tsdial.Dialer.UseNetstackForIP, and
LocalBackend.GetPeerEndpointChanges) would report "no matching peer"
for freshly-added peers.

Fix it the same way SetPeerByIPPacketFunc fixed the outbound packet
hot path: have LocalBackend install a callback that reads the live
nodeBackend. nb.NodeByAddr is built from both SelfNode and Peers
(updateNodeByAddrLocked), so a single lookup covers the common case
with IsSelf set when the matched node ID is SelfNode's. The subnet-
route / exit-node-default-route slow path goes through a new
Engine.PeerKeyForIP that exposes the engine's AllowedIPs BART table
(the same table the outbound packet hot path already consults, with
exit-node selection honored), and resolves the matched key back to a
NodeView via the live nodeBackend.

Updates #12542

Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Change-Id: I0d4b0d8997c8e796b7367c46b49b61d4fdc717b0
2026-06-23 14:37:15 -07:00

242 lines
9.2 KiB
Go

// Copyright (c) Tailscale Inc & contributors
// SPDX-License-Identifier: BSD-3-Clause
// Package wgengine provides the Tailscale WireGuard engine interface.
package wgengine
import (
"errors"
"net/netip"
"time"
"tailscale.com/ipn/ipnstate"
"tailscale.com/net/dns"
"tailscale.com/net/packet"
"tailscale.com/tailcfg"
"tailscale.com/types/key"
"tailscale.com/types/netmap"
"tailscale.com/wgengine/filter"
"tailscale.com/wgengine/netlog"
"tailscale.com/wgengine/router"
"tailscale.com/wgengine/wgcfg"
"tailscale.com/wgengine/wgint"
)
// Status is the Engine status.
//
// TODO(bradfitz): remove this, subset of ipnstate? Need to migrate users.
type Status struct {
AsOf time.Time // the time at which the status was calculated
Peers []ipnstate.PeerStatusLite
LocalAddrs []tailcfg.Endpoint // the set of possible endpoints for the magic conn
DERPs int // number of active DERP connections
}
// StatusCallback is the type of status callbacks used by
// Engine.SetStatusCallback.
//
// Exactly one of Status or error is non-nil.
type StatusCallback func(*Status, error)
// NetworkMapCallback is the type used by callbacks that hook
// into network map updates.
type NetworkMapCallback func(*netmap.NetworkMap)
// PeerWireGuardState is the current WireGuard session state for a peer.
type PeerWireGuardState uint8
const (
// PeerWireGuardStateNone means there is no handshake in progress and no
// session key material retained for this peer.
PeerWireGuardStateNone PeerWireGuardState = 0
// PeerWireGuardStateHandshake means a handshake is in progress for this
// peer, but there is not currently a usable WireGuard session.
PeerWireGuardStateHandshake PeerWireGuardState = 1
// PeerWireGuardStateEstablished means the peer has a completed WireGuard
// session with usable session key material.
PeerWireGuardStateEstablished PeerWireGuardState = 2
// PeerWireGuardStateExpired means the peer's session key material is no
// longer considered usable, but final key cleanup or lazy peer removal may
// not have happened yet.
PeerWireGuardStateExpired PeerWireGuardState = 3
)
// ErrNoChanges is returned by Engine.Reconfig if no changes were made.
var ErrNoChanges = errors.New("no changes made to Engine config")
// PeerForIP is the type returned by Engine.PeerForIP.
type PeerForIP struct {
// Node is the matched node. It's always a valid value when
// Engine.PeerForIP returns ok==true.
Node tailcfg.NodeView
// IsSelf is whether the Node is the local process.
IsSelf bool
// Route is the route that matched the IP provided
// to Engine.PeerForIP.
Route netip.Prefix
}
// Engine is the Tailscale WireGuard engine interface.
type Engine interface {
// Reconfig reconfigures WireGuard and makes sure it's running.
// This also handles setting up any kernel routes.
//
// This is called whenever tailcontrol (the control plane)
// sends an updated network map.
//
// The returned error is ErrNoChanges if no changes were made.
Reconfig(*wgcfg.Config, *router.Config, *dns.Config) error
// ResetAndStop resets the engine to a clean state (like calling Reconfig
// with all pointers to zero values) and waits for it to be fully stopped,
// with no live peers or DERPs.
//
// Unlike Reconfig, it does not return ErrNoChanges.
ResetAndStop() (*Status, error)
// PeerForIP returns the node to which the provided IP routes,
// if any. If none is found, (zero, false) is returned.
//
// Despite the name, it can return the self node (with
// PeerForIP.IsSelf set). It handles Tailscale IPs, subnet-routed
// IPs, and exit-node global internet IPs, returning whichever
// node would handle that traffic.
//
// This is the cold path used by Ping, TSMP, pendopen diagnostics,
// and debug endpoints. It uses the same underlying data structures
// as the wireguard-go outbound packet path
// ([Engine.SetPeerByIPPacketFunc]), but is slower because it
// returns richer data (a full NodeView, the matched route prefix,
// and the IsSelf flag) requiring extra lookups.
//
// In production, the lookup is implemented by LocalBackend and
// plumbed in via [Engine.SetPeerForIPFunc]; the engine itself holds
// no peer-lookup state on this path.
PeerForIP(netip.Addr) (_ PeerForIP, ok bool)
// SetPeerForIPFunc installs a callback used by [Engine.PeerForIP].
// It parallels [Engine.SetPeerByIPPacketFunc] but serves the
// cold-path control lookups (Ping, TSMP, pendopen diagnostics,
// [tsdial.Dialer.UseNetstackForIP], debug endpoints).
//
// If fn is nil, PeerForIP returns (zero, false) for every IP.
//
// LocalBackend installs a func backed by the live nodeBackend for
// exact-match and self addresses, with [Engine.PeerKeyForIP]
// supplying the subnet-route / exit-node fallback.
SetPeerForIPFunc(fn func(netip.Addr) (_ PeerForIP, ok bool))
// PeerKeyForIP returns the peer's NodePublic and the matched prefix
// for the longest-prefix match of ip in the engine's AllowedIPs
// table (the wireguard config most recently installed via
// [Engine.Reconfig]). Exit-node selection is honored: an unselected
// exit node's 0.0.0.0/0 is not matched. It is the same table the
// outbound packet hot path consults via [Engine.SetPeerByIPPacketFunc].
PeerKeyForIP(netip.Addr) (_ key.NodePublic, _ netip.Prefix, ok bool)
// GetFilter returns the current packet filter, if any.
GetFilter() *filter.Filter
// SetFilter updates the packet filter.
SetFilter(*filter.Filter)
// GetJailedFilter returns the current packet filter for jailed nodes,
// if any.
GetJailedFilter() *filter.Filter
// SetJailedFilter updates the packet filter for jailed nodes.
SetJailedFilter(*filter.Filter)
// SetStatusCallback sets the function to call when the
// WireGuard status changes.
SetStatusCallback(StatusCallback)
// RequestStatus requests a WireGuard status update right
// away, sent to the callback registered via SetStatusCallback.
RequestStatus()
// PeerByKey returns the WireGuard status of the provided peer.
// If the peer is not found, ok is false.
PeerByKey(key.NodePublic) (_ wgint.Peer, ok bool)
// Close shuts down this wireguard instance, remove any routes
// it added, etc. To bring it up again later, you'll need a
// new Engine.
Close()
// Done returns a channel that is closed when the Engine's
// Close method is called, the engine aborts with an error,
// or it shuts down due to the closure of the underlying device.
// You don't have to call this.
Done() <-chan struct{}
// SetNetworkMap informs the engine of the latest network map
// from the server. The network map's DERPMap field should be
// ignored as as it might be disabled; get it from SetDERPMap
// instead.
// The network map should only be read from.
SetNetworkMap(*netmap.NetworkMap)
// UpdateStatus populates the network state using the provided
// status builder.
UpdateStatus(*ipnstate.StatusBuilder)
// Ping is a request to start a ping of the given message size to the peer
// handling the given IP, then call cb with its ping latency & method.
//
// If size is zero too small, it is ignored. See tailscale.PingOpts for details.
Ping(ip netip.Addr, pingType tailcfg.PingType, size int, cb func(*ipnstate.PingResult))
// InstallCaptureHook registers a function to be called to capture
// packets traversing the data path. The hook can be uninstalled by
// calling this function with a nil value.
InstallCaptureHook(packet.CaptureCallback)
// SetPeerByIPPacketFunc installs a callback used by wireguard-go to
// look up which peer should handle an outbound packet by destination IP.
SetPeerByIPPacketFunc(func(netip.Addr) (_ key.NodePublic, ok bool))
// SetNetLogNodeSource installs the [netlog.NodeSource] used by the engine's
// network logger to look up Tailscale node info on demand.
//
// It is expected to be called once during LocalBackend construction,
// before any [Engine.Reconfig] call that starts up the network logger.
SetNetLogNodeSource(netlog.NodeSource)
// SetWGPeerLookup installs the function used by the engine's
// wireguard-go log wrapper to rewrite peer references in log lines
// (mapping wireguard-go's "peer(XXXX…YYYY)" form to the
// Tailscale-conventional short string form).
//
// It is expected to be called once during LocalBackend construction.
// The function is called concurrently and must be safe to call with
// no Engine locks held.
SetWGPeerLookup(func(wgString string) (tsString string, ok bool))
// SetPeerSessionStateFunc installs a callback used to observe WireGuard
// peer session state transitions.
//
// Calls are serialized per Engine and delivered in transition order from
// wireguard-go, while wireguard-go is holding locks. The callback must be
// cheap and must not call back into wireguard-go.
//
// It does not replay current state. Callers that need a complete view should
// set it before peers are started or lazily created, and maintain any
// snapshots, sequence numbers, and pubsub state outside wireguard-go.
//
// In Tailscale, the usual implementation is
// ipnlocal.LocalBackend.onPeerWireGuardState, installed early in
// LocalBackend construction.
SetPeerSessionStateFunc(func(key.NodePublic, PeerWireGuardState))
// ProbeLocks acquires and releases the engine's internal locks so
// that [ipnlocal.LocalBackend]'s watchdog can detect deadlocks in
// the engine. It is otherwise a no-op.
ProbeLocks()
}