Files
tailscale/wgengine/wgengine.go
T
Brad FitzpatrickandBrad Fitzpatrick 9cb1147805 wgengine,ipn/ipnlocal,tsnet,cmd/tailscaled: remove PeerForIP from the Engine interface
Engine.PeerForIP was pure delegation to the callback that LocalBackend
installs via SetPeerForIPFunc, so external callers going through the
engine were taking a pointless round trip: LocalBackend called
b.e.PeerForIP, which called right back into LocalBackend, and the
netstack UseNetstackForIP hooks in tsnet and tailscaled did the same
dance one layer removed.

Export LocalBackend.PeerForIP and make those callers use it directly.
The engine-internal cold paths (Ping, TSMP disco advertisements,
pendopen diagnostics) still need the lookup and have no netmap of
their own, so SetPeerForIPFunc stays on the interface, but the lookup
method itself is now unexported and gone from the Engine interface.
In tailscaled the UseNetstackForIP hook moves from netstack setup to
just after the LocalBackend is created, since the backend doesn't
exist yet when netstack is wired up.

Updates #12542

Change-Id: Ib1e1a4fa5c84ee0dcb9ce5d1910047f2bab9453c
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
2026-07-13 15:15:16 -07:00

240 lines
9.2 KiB
Go

// Copyright (c) Tailscale Inc & contributors
// SPDX-License-Identifier: BSD-3-Clause
// Package wgengine provides the Tailscale WireGuard engine interface.
package wgengine
import (
"errors"
"net/netip"
"time"
"tailscale.com/ipn/ipnstate"
"tailscale.com/net/dns"
"tailscale.com/net/packet"
"tailscale.com/tailcfg"
"tailscale.com/types/key"
"tailscale.com/types/netmap"
"tailscale.com/wgengine/filter"
"tailscale.com/wgengine/router"
"tailscale.com/wgengine/wgcfg"
"tailscale.com/wgengine/wgint"
)
// Status is the Engine status.
//
// TODO(bradfitz): remove this, subset of ipnstate? Need to migrate users.
type Status struct {
AsOf time.Time // the time at which the status was calculated
Peers []ipnstate.PeerStatusLite
LocalAddrs []tailcfg.Endpoint // the set of possible endpoints for the magic conn
DERPs int // number of active DERP connections
}
// StatusCallback is the type of status callbacks used by
// Engine.SetStatusCallback.
//
// Exactly one of Status or error is non-nil.
type StatusCallback func(*Status, error)
// NetworkMapCallback is the type used by callbacks that hook
// into network map updates.
type NetworkMapCallback func(*netmap.NetworkMap)
// PeerWireGuardState is the current WireGuard session state for a peer.
type PeerWireGuardState uint8
const (
// PeerWireGuardStateNone means there is no handshake in progress and no
// session key material retained for this peer.
PeerWireGuardStateNone PeerWireGuardState = 0
// PeerWireGuardStateHandshake means a handshake is in progress for this
// peer, but there is not currently a usable WireGuard session.
PeerWireGuardStateHandshake PeerWireGuardState = 1
// PeerWireGuardStateEstablished means the peer has a completed WireGuard
// session with usable session key material.
PeerWireGuardStateEstablished PeerWireGuardState = 2
// PeerWireGuardStateExpired means the peer's session key material is no
// longer considered usable, but final key cleanup or lazy peer removal may
// not have happened yet.
PeerWireGuardStateExpired PeerWireGuardState = 3
)
// ErrNoChanges is returned by Engine.Reconfig if no changes were made.
var ErrNoChanges = errors.New("no changes made to Engine config")
// PeerForIP is the type returned by Engine.PeerForIP.
type PeerForIP struct {
// Node is the matched node. It's always a valid value when
// Engine.PeerForIP returns ok==true.
Node tailcfg.NodeView
// IsSelf is whether the Node is the local process.
IsSelf bool
// Route is the route that matched the IP provided
// to Engine.PeerForIP.
Route netip.Prefix
}
// Engine is the Tailscale WireGuard engine interface.
type Engine interface {
// Reconfig reconfigures WireGuard and makes sure it's running.
// This also handles setting up any kernel routes.
//
// This is called whenever tailcontrol (the control plane)
// sends an updated network map.
//
// The returned error is ErrNoChanges if no changes were made.
Reconfig(*wgcfg.Config, *router.Config, *dns.Config) error
// ResetAndStop resets the engine to a clean state (like calling Reconfig
// with all pointers to zero values) and waits for it to be fully stopped,
// with no live peers or DERPs.
//
// Unlike Reconfig, it does not return ErrNoChanges.
ResetAndStop() (*Status, error)
// SetPeerForIPFunc installs the IP-to-node lookup used by the
// engine's internal cold paths (Ping, TSMP, pendopen diagnostics).
// It parallels [Engine.SetPeerByIPPacketFunc] but returns richer
// data (a full NodeView, the matched route prefix, and the IsSelf
// flag).
//
// If fn is nil, those lookups fail for every IP.
//
// LocalBackend installs a func backed by the live nodeBackend for
// exact-match and self addresses, with the RouteManager's outbound
// table supplying the subnet-route / exit-node fallback; the engine
// itself holds no peer-lookup state on this path.
SetPeerForIPFunc(fn func(netip.Addr) (_ PeerForIP, ok bool))
// GetFilter returns the current packet filter, if any.
GetFilter() *filter.Filter
// SetFilter updates the packet filter.
SetFilter(*filter.Filter)
// GetJailedFilter returns the current packet filter for jailed nodes,
// if any.
GetJailedFilter() *filter.Filter
// SetJailedFilter updates the packet filter for jailed nodes.
SetJailedFilter(*filter.Filter)
// SetStatusCallback sets the function to call when the
// WireGuard status changes.
SetStatusCallback(StatusCallback)
// RequestStatus requests a WireGuard status update right
// away, sent to the callback registered via SetStatusCallback.
RequestStatus()
// PeerByKey returns the WireGuard status of the provided peer.
// If the peer is not found, ok is false.
PeerByKey(key.NodePublic) (_ wgint.Peer, ok bool)
// Close shuts down this wireguard instance, remove any routes
// it added, etc. To bring it up again later, you'll need a
// new Engine.
Close()
// Done returns a channel that is closed when the Engine's
// Close method is called, the engine aborts with an error,
// or it shuts down due to the closure of the underlying device.
// You don't have to call this.
Done() <-chan struct{}
// SetSelfNode informs the engine of the current self node.
// The zero (invalid) NodeView indicates no self node.
SetSelfNode(tailcfg.NodeView)
// UpdateStatus populates the network state using the provided
// status builder.
UpdateStatus(*ipnstate.StatusBuilder)
// Ping is a request to start a ping of the given message size to the peer
// handling the given IP, then call cb with its ping latency & method.
//
// If size is zero too small, it is ignored. See tailscale.PingOpts for details.
Ping(ip netip.Addr, pingType tailcfg.PingType, size int, cb func(*ipnstate.PingResult))
// InstallCaptureHook registers a function to be called to capture
// packets traversing the data path. The hook can be uninstalled by
// calling this function with a nil value.
InstallCaptureHook(packet.CaptureCallback)
// SetPeerByIPPacketFunc installs a callback used by wireguard-go to
// look up which peer should handle an outbound packet by destination IP.
SetPeerByIPPacketFunc(func(netip.Addr) (_ key.NodePublic, ok bool))
// SetPeerConfigFunc installs the live source of per-peer WireGuard
// configuration: given a peer's public key, fn returns the prefixes
// the peer is currently allowed to originate traffic from, or
// ok=false if the peer is unknown (in which case it must not exist
// in the WireGuard device). The engine installs a single
// [device.PeerLookupFunc] wrapping fn, so lazily-created peers
// always see current state and the lookup func never needs to be
// reinstalled as peers come and go.
//
// It is expected to be called once during LocalBackend construction,
// before the first [Engine.Reconfig]. fn is called rarely (when
// wireguard-go first hears from a peer it doesn't have) and may
// acquire locks.
SetPeerConfigFunc(fn func(key.NodePublic) (allowedIPs []netip.Prefix, ok bool))
// SyncDevicePeer synchronizes the WireGuard device's state for a
// single peer with the config source installed via
// [Engine.SetPeerConfigFunc]: if the source no longer knows the
// peer, it is removed from the device; if the peer is active in the
// device, its allowed IPs are updated. It does O(1) work (plus the
// config source lookup) and is intended to be called for each peer
// added, updated, or removed by an incremental netmap delta,
// avoiding a full [Engine.Reconfig].
//
// It is a no-op if no config source is installed.
SyncDevicePeer(key.NodePublic)
// SetNetLogSource installs the [NetLogSource] consulted by the
// engine's network flow logger for node lookups and the current
// audit logging identity.
//
// It is expected to be called once during LocalBackend construction,
// before any [Engine.Reconfig] call that starts up the network logger.
SetNetLogSource(NetLogSource)
// SetWGPeerLookup installs the function used by the engine's
// wireguard-go log wrapper to rewrite peer references in log lines
// (mapping wireguard-go's "peer(XXXX…YYYY)" form to the
// Tailscale-conventional short string form).
//
// It is expected to be called once during LocalBackend construction.
// The function is called concurrently and must be safe to call with
// no Engine locks held.
SetWGPeerLookup(func(wgString string) (tsString string, ok bool))
// SetPeerSessionStateFunc installs a callback used to observe WireGuard
// peer session state transitions.
//
// Calls are serialized per Engine and delivered in transition order from
// wireguard-go, while wireguard-go is holding locks. The callback must be
// cheap and must not call back into wireguard-go.
//
// It does not replay current state. Callers that need a complete view should
// set it before peers are started or lazily created, and maintain any
// snapshots, sequence numbers, and pubsub state outside wireguard-go.
//
// In Tailscale, the usual implementation is
// ipnlocal.LocalBackend.onPeerWireGuardState, installed early in
// LocalBackend construction.
SetPeerSessionStateFunc(func(key.NodePublic, PeerWireGuardState))
// ProbeLocks acquires and releases the engine's internal locks so
// that [ipnlocal.LocalBackend]'s watchdog can detect deadlocks in
// the engine. It is otherwise a no-op.
ProbeLocks()
}