We now handle the case where the NetworkMap.SelfNode has already expired
and do not return an expiry time in the past (which causes an ~infinite
loop of timers to fire).
Additionally, we now add an explicit check to ensure that the next
expiry time is never before the current local-to-the-system time, to
ensure that we don't end up in a similar situation due to clock skew.
Finally, we add more tests for this logic to ensure that we don't
regress on these edge cases.
Fixes#7193
Change-Id: Iaf8e3d83be1d133a7aab7f8d62939e508cc53f9c
Signed-off-by: Andrew Dunham <andrew@du.nham.ca>