Example output:
# Health check:
# - Some peers are advertising routes but --accept-routes is false
Also, move "tailscale status" health checks to the bottom, where they
won't be lost in large netmaps.
Updates #2053
Updates #6266
Change-Id: I5ae76a0cd69a452ce70063875cd7d974bfeb8f1a
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The node and domain audit log IDs are provided in the map response,
but are ultimately going to be used in wgengine since
that's the layer that manages the tstun.Wrapper.
Do the plumbing work to get this field passed down the stack.
Signed-off-by: Joe Tsai <joetsai@digital-static.net>
So if the control plane knows that something's broken about the node, it can
include problem(s) in MapResponse and "tailscale status" will show it.
(and GUIs in the future, as it's in ipnstate.Status/JSON)
This also bumps the MapRequest.Version, though it's not strictly
required. Doesn't hurt.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
* Revert "Revert "types/key: add MachinePrivate and MachinePublic.""
This reverts commit 61c3b98a24.
Signed-off-by: David Anderson <danderson@tailscale.com>
* types/key: add ControlPrivate, with custom serialization.
ControlPrivate is just a MachinePrivate that serializes differently
in JSON, to be compatible with how the Tailscale control plane
historically serialized its private key.
Signed-off-by: David Anderson <danderson@tailscale.com>
Plumb throughout the codebase as a replacement for the mixed use of
tailcfg.MachineKey and wgkey.Private/Public.
Signed-off-by: David Anderson <danderson@tailscale.com>
The netmaps can get really large.
Printing, processing, and uploading them is expensive.
Only print the header on an ongoing basis.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
This is mostly code movement from the wireguard-go repo.
Most of the new wgcfg package corresponds to the wireguard-go wgcfg package.
wgengine/wgcfg/device{_test}.go was device/config{_test}.go.
There were substantive but simple changes to device_test.go to remove
internal package device references.
The API of device.Config (now wgcfg.DeviceConfig) grew an error return;
we previously logged the error and threw it away.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Signed-off-by: Sonia Appasamy <sonia@tailscale.com>
Consolidates the node display name logic from each of the clients into
tailcfg.Node. UI clients can use these names directly, rather than computing
them independently.
This eliminates a dependency on wgcfg.Endpoint,
as part of the effort to eliminate our wireguard-go fork.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
* show DNS name over hostname, removing domain's common MagicDNS suffix.
only show hostname if there's no DNS name.
but still show shared devices' MagicDNS FQDN.
* remove nerdy low-level details by default: endpoints, DERP relay,
public key. They're available in JSON mode still for those who need
them.
* only show endpoint or DERP relay when it's active with the goal of
making debugging easier. (so it's easier for users to understand
what's happening) The asterisks are gone.
* remove Tx/Rx numbers by default for idle peers; only show them when
there's traffic.
* include peers' owner login names
* add CLI option to not show peers (matching --self=true, --peers= also
defaults to true)
* sort by DNS/host name, not public key
* reorder columns
This is a replacement for the key-related parts
of the wireguard-go wgcfg package.
This is almost a straight copy/paste from the wgcfg package.
I have slightly changed some of the exported functions and types
to avoid stutter, added and tweaked some comments,
and removed some now-unused code.
To avoid having wireguard-go depend on this new package,
wgcfg will keep its key types.
We translate into and out of those types at the last minute.
These few remaining uses will be eliminated alongside
the rest of the wgcfg package.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Also remove rebinding logic from the windows router. Magicsock will
instead rebind based on link change signals.
Signed-off-by: David Anderson <danderson@tailscale.com>
NetworkMap text diffs being empty were currently used to short-circuit
calling magicsock's SetNetworkMap (via Engine.SetNetworkMap), but that
went away in c7582dc2 (0.100.0-230)
Prior to c7582dc2 (notably, in 0.100.0-225 and below, down to
0.100.0), a change in only disco key (as when a node restarts) but
without endpoint changes (as would happen for a client not behind a
NAT with random ports) could result in a "netmap diff: (none)" being
printed, as well as Engine.SetNetworkMap being skipped, leading to
broken discovery endpoints.
c7582dc2 fixed the Engine.SetNetworkMap skippage.
This change fixes the "netmap diff: (none)" print so we'll actually see when a peer
restarts with identical endpoints but a new discovery key.