net/netcheck: try ICMP if UDP is blocked (#5056)
Signed-off-by: Andrew Dunham <andrew@du.nham.ca>
This commit is contained in:
@@ -0,0 +1,255 @@
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// Copyright (c) 2022 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ping
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import (
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"context"
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"errors"
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"net"
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"testing"
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"time"
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"golang.org/x/net/icmp"
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"golang.org/x/net/ipv4"
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"tailscale.com/tstest"
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)
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var (
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localhost = &net.IPAddr{IP: net.IPv4(127, 0, 0, 1)}
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localhostUDP = &net.UDPAddr{IP: net.IPv4(127, 0, 0, 1), Port: 12345}
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)
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func TestPinger(t *testing.T) {
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clock := &tstest.Clock{}
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ctx := context.Background()
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ctx, cancel := context.WithTimeout(ctx, 5*time.Second)
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defer cancel()
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p, closeP := mockPinger(t, clock)
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defer closeP()
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bodyData := []byte("data goes here")
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// Start a ping in the background
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r := make(chan time.Duration, 1)
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go func() {
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dur, err := p.Send(ctx, localhostUDP, bodyData)
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if err != nil {
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t.Errorf("p.Send: %v", err)
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r <- 0
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} else {
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r <- dur
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}
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}()
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p.waitOutstanding(t, ctx, 1)
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// Fake a response from ourself
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fakeResponse := mustMarshal(t, &icmp.Message{
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Type: ipv4.ICMPTypeEchoReply,
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Code: 0,
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Body: &icmp.Echo{
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ID: 1234,
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Seq: 1,
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Data: bodyData,
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},
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})
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const fakeDuration = 100 * time.Millisecond
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p.handleResponse(fakeResponse, localhost, clock.Now().Add(fakeDuration))
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select {
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case dur := <-r:
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want := fakeDuration
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if dur != want {
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t.Errorf("wanted ping response time = %d; got %d", want, dur)
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}
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case <-ctx.Done():
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t.Fatal("did not get response by timeout")
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}
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}
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func TestPingerTimeout(t *testing.T) {
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ctx := context.Background()
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ctx, cancel := context.WithTimeout(ctx, 5*time.Second)
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defer cancel()
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clock := &tstest.Clock{}
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p, closeP := mockPinger(t, clock)
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defer closeP()
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// Send a ping in the background
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r := make(chan error, 1)
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go func() {
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_, err := p.Send(ctx, localhostUDP, []byte("data goes here"))
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r <- err
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}()
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// Wait until we're blocking
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p.waitOutstanding(t, ctx, 1)
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// Close everything down
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p.cleanupOutstanding()
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// Should have got an error from the ping
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err := <-r
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if !errors.Is(err, net.ErrClosed) {
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t.Errorf("wanted errors.Is(err, net.ErrClosed); got=%v", err)
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}
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}
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func TestPingerMismatch(t *testing.T) {
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clock := &tstest.Clock{}
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ctx := context.Background()
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ctx, cancel := context.WithTimeout(ctx, 1*time.Second) // intentionally short
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defer cancel()
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p, closeP := mockPinger(t, clock)
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defer closeP()
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bodyData := []byte("data goes here")
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// Start a ping in the background
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r := make(chan time.Duration, 1)
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go func() {
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dur, err := p.Send(ctx, localhostUDP, bodyData)
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if err != nil && !errors.Is(err, context.DeadlineExceeded) {
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t.Errorf("p.Send: %v", err)
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r <- 0
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} else {
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r <- dur
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}
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}()
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p.waitOutstanding(t, ctx, 1)
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// "Receive" a bunch of intentionally malformed packets that should not
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// result in the Send call above returning
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badPackets := []struct {
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name string
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pkt *icmp.Message
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}{
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{
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name: "wrong type",
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pkt: &icmp.Message{
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Type: ipv4.ICMPTypeDestinationUnreachable,
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Code: 0,
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Body: &icmp.DstUnreach{},
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},
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},
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{
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name: "wrong id",
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pkt: &icmp.Message{
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Type: ipv4.ICMPTypeEchoReply,
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Code: 0,
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Body: &icmp.Echo{
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ID: 9999,
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Seq: 1,
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Data: bodyData,
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},
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},
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},
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{
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name: "wrong seq",
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pkt: &icmp.Message{
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Type: ipv4.ICMPTypeEchoReply,
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Code: 0,
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Body: &icmp.Echo{
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ID: 1234,
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Seq: 5,
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Data: bodyData,
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},
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},
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},
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{
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name: "bad body",
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pkt: &icmp.Message{
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Type: ipv4.ICMPTypeEchoReply,
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Code: 0,
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Body: &icmp.Echo{
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ID: 1234,
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Seq: 1,
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// Intentionally missing first byte
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Data: bodyData[1:],
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},
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},
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},
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}
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const fakeDuration = 100 * time.Millisecond
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tm := clock.Now().Add(fakeDuration)
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for _, tt := range badPackets {
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fakeResponse := mustMarshal(t, tt.pkt)
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p.handleResponse(fakeResponse, localhost, tm)
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}
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// Also "receive" a packet that does not unmarshal as an ICMP packet
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p.handleResponse([]byte("foo"), localhost, tm)
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select {
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case <-r:
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t.Fatal("wanted timeout")
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case <-ctx.Done():
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t.Logf("test correctly timed out")
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}
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}
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func mockPinger(t *testing.T, clock *tstest.Clock) (*Pinger, func()) {
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// In tests, we use UDP so that we can test without being root; this
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// doesn't matter becuase we mock out the ICMP reply below to be a real
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// ICMP echo reply packet.
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conn, err := net.ListenPacket("udp4", "127.0.0.1:0")
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if err != nil {
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t.Fatalf("net.ListenPacket: %v", err)
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}
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p := &Pinger{
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c: conn,
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Logf: t.Logf,
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Verbose: true,
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timeNow: clock.Now,
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id: 1234,
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pings: make(map[uint16]outstanding),
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}
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done := func() {
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if err := p.Close(); err != nil {
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t.Errorf("error on close: %v", err)
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}
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}
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return p, done
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}
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func mustMarshal(t *testing.T, m *icmp.Message) []byte {
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t.Helper()
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b, err := m.Marshal(nil)
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if err != nil {
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t.Fatal(err)
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}
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return b
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}
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func (p *Pinger) waitOutstanding(t *testing.T, ctx context.Context, count int) {
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// This is a bit janky, but... we busy-loop to wait for the Send call
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// to write to our map so we know that a response will be handled.
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var haveMapEntry bool
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for !haveMapEntry {
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time.Sleep(10 * time.Millisecond)
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select {
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case <-ctx.Done():
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t.Error("no entry in ping map before timeout")
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return
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default:
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}
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p.mu.Lock()
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haveMapEntry = len(p.pings) == count
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p.mu.Unlock()
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}
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}
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