wgengine/magicsock: don't configure eager WireGuard handshaking in tests.
Our prod code doesn't eagerly handshake, because our disco layer enables on-demand handshaking. Configuring both peers to eagerly handshake leads to WireGuard handshake races that make TestTwoDevicePing flaky. Signed-off-by: David Anderson <danderson@tailscale.com>
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@@ -950,7 +950,6 @@ func testTwoDevicePing(t *testing.T, d *devices) {
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PublicKey: m2.privateKey.Public(),
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PublicKey: m2.privateKey.Public(),
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DiscoKey: m2.conn.DiscoPublicKey(),
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DiscoKey: m2.conn.DiscoPublicKey(),
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},
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},
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PersistentKeepalive: 25,
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},
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},
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},
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},
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}
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}
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@@ -966,7 +965,6 @@ func testTwoDevicePing(t *testing.T, d *devices) {
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PublicKey: m1.privateKey.Public(),
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PublicKey: m1.privateKey.Public(),
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DiscoKey: m1.conn.DiscoPublicKey(),
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DiscoKey: m1.conn.DiscoPublicKey(),
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},
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},
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PersistentKeepalive: 25,
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},
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},
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},
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},
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}
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}
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