wgengine: replace Engine.SetNetworkMap with SetSelfNode

The engine only used the netmap to look up self addresses and the
self node's primary routes, so pass it the self node directly
rather than the whole netmap.

Updates #12542

Change-Id: I13c0028eed65d2177baf4cf6c449f5e441845a18
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This commit is contained in:
Brad Fitzpatrick
2026-06-24 15:03:55 -07:00
committed by Brad Fitzpatrick
parent 1b2062f3c1
commit 87cb2a8d1e
6 changed files with 46 additions and 70 deletions
+22 -14
View File
@@ -2103,7 +2103,7 @@ func (b *LocalBackend) setControlClientStatusLocked(c controlclient.Client, st c
}
}
b.e.SetNetworkMap(st.NetMap)
b.e.SetSelfNode(st.NetMap.SelfNode)
var cachedHome int
if c == nil && st.NetMap.Cached && st.NetMap.SelfNode.Valid() {
@@ -2514,21 +2514,25 @@ func (b *LocalBackend) UpdateNetmapDelta(muts []netmap.NodeMutation) (handled bo
}
ms.UpdateNetmapDelta(muts)
// Temporary for 1.100.x: force a full authReconfig + SetNetworkMap
// on any peer add or remove. netmapDeltaNeedsAuthReconfig only
// considered NodeMutationUpsert of already-known NodeIDs whose
// Force a full authReconfig + SetSelfNode on any peer add or
// remove. netmapDeltaNeedsAuthReconfig only considered
// NodeMutationUpsert of already-known NodeIDs whose
// peerRouteConfigChanged, so brand-new peers and removes left
// e.lastCfgFull / the engine BART / wgdev's PeerLookupFunc closure
// / e.netMap all stale, and Engine.PeerForIP, lookupPeerByIP, and
// outbound wgdev encryption all missed those peers. authReconfig
// fixes the wireguard side; SetNetworkMap fixes the e.netMap that
// PeerForIP reads. The proper per-peer fix lands in the next dev
// cycle. See tailscale/corp#43394.
// e.lastCfgFull and wgdev's PeerLookupFunc closure stale, and
// outbound wgdev encryption missed those peers. authReconfig
// fixes the wireguard side; SetSelfNode refreshes the engine's
// cached self node. PeerForIP / lookupPeerByIP staleness was
// addressed separately in d4f2917c1b, which routes those lookups
// through nodeBackend's live data, and as part of the broader
// netmap.NetworkMap removal effort the engine no longer caches
// the netmap at all (see tailscale/corp#43394). As of 2026-06-24
// the only remaining staleness this guards against is
// e.lastCfgFull and the wgdev peer set.
needsAuthReconfig = needsAuthReconfig || peersUpsertedOrRemoved
if needsAuthReconfig {
if peersUpsertedOrRemoved {
if nm := cn.netMapWithPeers(); nm != nil {
b.e.SetNetworkMap(nm)
b.e.SetSelfNode(nm.SelfNode)
}
}
b.authReconfigLocked()
@@ -3953,7 +3957,11 @@ func (b *LocalBackend) DebugForceNetmapUpdate() {
defer b.mu.Unlock()
// TODO(nickkhyl): this all should be done in [LocalBackend.setNetMapLocked].
nm := b.currentNode().NetMap()
b.e.SetNetworkMap(nm)
var self tailcfg.NodeView
if nm != nil {
self = nm.SelfNode
}
b.e.SetSelfNode(self)
if nm != nil {
b.MagicConn().SetDERPMap(nm.DERPMap)
}
@@ -8375,8 +8383,8 @@ func (b *LocalBackend) resetForProfileChangeLocked() error {
defer newNode.ready()
b.setNetMapLocked(nil) // Reset netmap.
b.updateFilterLocked(ipn.PrefsView{})
// Reset the NetworkMap in the engine
b.e.SetNetworkMap(new(netmap.NetworkMap))
// Reset the self node in the engine.
b.e.SetSelfNode(tailcfg.NodeView{})
if prevCC := b.resetControlClientLocked(); prevCC != nil {
// Shutdown outside of b.mu to avoid deadlocks.
b.goTracker.Go(prevCC.Shutdown)
+1 -1
View File
@@ -1972,7 +1972,7 @@ func (e *mockEngine) PeerByKey(key.NodePublic) (_ wgint.Peer, ok bool) {
return wgint.Peer{}, false
}
func (e *mockEngine) SetNetworkMap(*netmap.NetworkMap) {}
func (e *mockEngine) SetSelfNode(tailcfg.NodeView) {}
func (e *mockEngine) UpdateStatus(*ipnstate.StatusBuilder) {}