tstest/natlab/vmtest: add macOS VM screenshot streaming to web UI

When --vmtest-web is set, Host.app is launched with --screenshot-port 0
to start a localhost HTTP server that captures the VZVirtualMachineView
display. The Go test harness parses the SCREENSHOT_PORT=<port> line from
stdout, then polls every 2 seconds for JPEG thumbnails and pushes them
over WebSocket to the web dashboard.

Clicking a screenshot thumbnail opens a full-resolution image proxied
through the web UI's /screenshot/{node} endpoint.

Screenshot events are excluded from the EventBus history (they're large
and only the latest matters, stored in NodeStatus.Screenshot).

Updates #13038

Change-Id: I9bc67ddd1cc72948b33c555d4be3d8db06a41f6d
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This commit is contained in:
Brad Fitzpatrick
2026-04-28 12:46:39 -07:00
committed by Brad Fitzpatrick
parent 78627c132f
commit 4cec06b8f2
9 changed files with 168 additions and 21 deletions
+28
View File
@@ -1198,6 +1198,34 @@ func (e *Env) HTTPGet(from *Node, targetURL string) string {
return ""
}
// setNodeScreenshot stores the latest screenshot data URI for a node.
func (e *Env) setNodeScreenshot(name, dataURI string) {
e.nodeStatusMu.Lock()
if ns := e.nodeStatus[name]; ns != nil {
ns.Screenshot = dataURI
}
e.nodeStatusMu.Unlock()
}
// setNodeScreenshotPort stores the Host.app screenshot server port for a node.
func (e *Env) setNodeScreenshotPort(name string, port int) {
e.nodeStatusMu.Lock()
if ns := e.nodeStatus[name]; ns != nil {
ns.ScreenshotPort = port
}
e.nodeStatusMu.Unlock()
}
// nodeScreenshotPort returns the Host.app screenshot server port for a node, or 0.
func (e *Env) nodeScreenshotPort(name string) int {
e.nodeStatusMu.Lock()
defer e.nodeStatusMu.Unlock()
if ns := e.nodeStatus[name]; ns != nil {
return ns.ScreenshotPort
}
return 0
}
// Agent returns the node's TTA agent client, or nil if NoAgent is set.
func (n *Node) Agent() *vnet.NodeAgentClient {
return n.agent