tstest/natlab: refactor PacketHandler into a larger interface.

The new interface lets implementors more precisely distinguish
local traffic from forwarded traffic, and applies different
forwarding logic within Machines for each type. This allows
Machines to be packet forwarders, which didn't quite work
with the implementation of Inject.

Signed-off-by: David Anderson <danderson@tailscale.com>
This commit is contained in:
David Anderson
2020-07-14 21:01:52 +00:00
committed by Dave Anderson
parent 723b9eecb0
commit 45578b47f3
5 changed files with 331 additions and 221 deletions
+80 -67
View File
@@ -99,11 +99,6 @@ type SNAT44 struct {
// nil, time.Now is used.
TimeNow func() time.Time
// inject, if not nil, will be invoked instead of Machine.Inject
// to inject NATed packets into the network. It is used for tests
// only.
inject func(*Packet) error
mu sync.Mutex
byLAN map[natKey]*mapping // lookup by outbound packet tuple
byWAN map[netaddr.IPPort]*mapping // lookup by wan ip:port only
@@ -131,87 +126,105 @@ func (n *SNAT44) initLocked() {
if n.ExternalInterface.Machine() != n.Machine {
panic(fmt.Sprintf("NAT given interface %s that is not part of given machine %s", n.ExternalInterface, n.Machine.Name))
}
if n.inject == nil {
n.inject = n.Machine.Inject
}
}
func (n *SNAT44) HandlePacket(p *Packet, inIf *Interface) PacketVerdict {
func (n *SNAT44) HandleOut(p *Packet, oif *Interface) *Packet {
// NATs don't affect locally originated packets.
if n.Firewall != nil {
return n.Firewall.HandleOut(p, oif)
}
return p
}
func (n *SNAT44) HandleIn(p *Packet, iif *Interface) *Packet {
if iif != n.ExternalInterface {
// NAT can't apply, defer to firewall.
if n.Firewall != nil {
return n.Firewall.HandleIn(p, iif)
}
return p
}
n.mu.Lock()
defer n.mu.Unlock()
n.initLocked()
if inIf == n.ExternalInterface {
return n.processInboundLocked(p, inIf)
} else {
return n.processOutboundLocked(p, inIf)
}
}
func (n *SNAT44) processInboundLocked(p *Packet, inIf *Interface) PacketVerdict {
// TODO: packets to local addrs should fall through to local
// socket processing.
now := n.timeNow()
mapping := n.byWAN[p.Dst]
if mapping == nil || now.After(mapping.deadline) {
p.Trace("nat drop, no mapping/expired mapping")
return Drop
}
p.Dst = mapping.lanSrc
if n.Firewall != nil {
if verdict := n.Firewall(p.Clone(), inIf); verdict == Drop {
return Drop
// NAT didn't hit, defer to firewall or allow in for local
// socket handling.
if n.Firewall != nil {
return n.Firewall.HandleIn(p, iif)
}
return p
}
if err := n.inject(p); err != nil {
p.Trace("inject failed: %v", err)
}
return Drop
p.Dst = mapping.lanSrc
p.Trace("dnat to %v", p.Dst)
// Don't process firewall here. We mutated the packet such that
// it's no longer destined locally, so we'll get reinvoked as
// HandleForward and need to process the altered packet there.
return p
}
func (n *SNAT44) processOutboundLocked(p *Packet, inIf *Interface) PacketVerdict {
if n.Firewall != nil {
if verdict := n.Firewall(p, inIf); verdict == Drop {
return Drop
func (n *SNAT44) HandleForward(p *Packet, iif, oif *Interface) *Packet {
switch {
case oif == n.ExternalInterface:
if p.Src.IP == oif.V4() {
// Packet already NATed and is just retraversing Forward,
// don't touch it again.
return p
}
}
if inIf == nil {
// Technically, we don't need to process the outbound firewall
// for NATed packets, but our current packet processing API
// doesn't give us that granularity: we'll see both locally
// originated PacketConn traffic and NATed traffic as inIf ==
// nil, and we need to apply the firewall to locally
// originated traffic. This may create some useless state
// entries in the firewall, but until we implement a much more
// elaborate packet processing pipeline that can distinguish
// local vs. forwarded traffic, this is the best we have.
return Continue
}
k := n.Type.key(p.Src, p.Dst)
now := n.timeNow()
m := n.byLAN[k]
if m == nil || now.After(m.deadline) {
pc, wanAddr := n.allocateMappedPort()
m = &mapping{
lanSrc: p.Src,
lanDst: p.Dst,
wanSrc: wanAddr,
pc: pc,
if n.Firewall != nil {
p2 := n.Firewall.HandleForward(p, iif, oif)
if p2 == nil {
// firewall dropped, done
return nil
}
if !p.Equivalent(p2) {
// firewall mutated packet? Weird, but okay.
return p2
}
}
n.byLAN[k] = m
n.byWAN[wanAddr] = m
}
m.deadline = now.Add(n.mappingTimeout())
p.Src = m.wanSrc
p.Trace("snat from %v", p.Src)
if err := n.inject(p); err != nil {
p.Trace("inject failed: %v", err)
n.mu.Lock()
defer n.mu.Unlock()
n.initLocked()
k := n.Type.key(p.Src, p.Dst)
now := n.timeNow()
m := n.byLAN[k]
if m == nil || now.After(m.deadline) {
pc, wanAddr := n.allocateMappedPort()
m = &mapping{
lanSrc: p.Src,
lanDst: p.Dst,
wanSrc: wanAddr,
pc: pc,
}
n.byLAN[k] = m
n.byWAN[wanAddr] = m
}
m.deadline = now.Add(n.mappingTimeout())
p.Src = m.wanSrc
p.Trace("snat from %v", p.Src)
return p
case iif == n.ExternalInterface:
// Packet was already un-NAT-ed, we just need to either
// firewall it or let it through.
if n.Firewall != nil {
return n.Firewall.HandleForward(p, iif, oif)
}
return p
default:
// No NAT applies, invoke firewall or drop.
if n.Firewall != nil {
return n.Firewall.HandleForward(p, iif, oif)
}
return nil
}
return Drop
}
func (n *SNAT44) allocateMappedPort() (net.PacketConn, netaddr.IPPort) {