ipn/ipnauth, safesocket: defer named pipe client's token retrieval until ipnserver needs it

An error returned by net.Listener.Accept() causes the owning http.Server to shut down.
With the deprecation of net.Error.Temporary(), there's no way for the http.Server to test
whether the returned error is temporary / retryable or not (see golang/go#66252).

Because of that, errors returned by (*safesocket.winIOPipeListener).Accept() cause the LocalAPI
server (aka ipnserver.Server) to shut down, and tailscaled process to exit.

While this might be acceptable in the case of non-recoverable errors, such as programmer errors,
we shouldn't shut down the entire tailscaled process for client- or connection-specific errors,
such as when we couldn't obtain the client's access token because the client attempts to connect
at the Anonymous impersonation level. Instead, the LocalAPI server should gracefully handle
these errors by denying access and returning a 401 Unauthorized to the client.

In tailscale/tscert#15, we fixed a known bug where Caddy and other apps using tscert would attempt
to connect at the Anonymous impersonation level and fail. However, we should also fix this on the tailscaled
side to prevent a potential DoS, where a local app could deliberately open the Tailscale LocalAPI named pipe
at the Anonymous impersonation level and cause tailscaled to exit.

In this PR, we defer token retrieval until (*WindowsClientConn).Token() is called and propagate the returned token
or error via ipnauth.GetConnIdentity() to ipnserver, which handles it the same way as other ipnauth-related errors.

Fixes #18212
Fixes tailscale/tscert#13

Signed-off-by: Nick Khyl <nickk@tailscale.com>
This commit is contained in:
Nick Khyl
2025-12-19 12:22:19 -06:00
committed by Nick Khyl
parent 9c3a420e15
commit 2917ea8d0e
3 changed files with 76 additions and 34 deletions
+11 -18
View File
@@ -25,6 +25,12 @@ func GetConnIdentity(logf logger.Logf, c net.Conn) (ci *ConnIdentity, err error)
if !ok {
return nil, fmt.Errorf("not a WindowsClientConn: %T", c)
}
if err := wcc.CheckToken(); err != nil {
// Failure to obtain a token means the client cannot be authenticated.
// We don't care about the exact error, but it typically means the client
// attempted to connect at the Anonymous impersonation level.
return nil, fmt.Errorf("authentication failed: %w", err)
}
ci.pid, err = wcc.ClientPID()
if err != nil {
return nil, err
@@ -169,26 +175,13 @@ func (t *token) IsUID(uid ipn.WindowsUserID) bool {
// WindowsToken returns the WindowsToken representing the security context
// of the connection's client.
func (ci *ConnIdentity) WindowsToken() (WindowsToken, error) {
var wcc *safesocket.WindowsClientConn
var ok bool
if wcc, ok = ci.conn.(*safesocket.WindowsClientConn); !ok {
wcc, ok := ci.conn.(*safesocket.WindowsClientConn)
if !ok {
return nil, fmt.Errorf("not a WindowsClientConn: %T", ci.conn)
}
// We duplicate the token's handle so that the WindowsToken we return may have
// a lifetime independent from the original connection.
var h windows.Handle
if err := windows.DuplicateHandle(
windows.CurrentProcess(),
windows.Handle(wcc.Token()),
windows.CurrentProcess(),
&h,
0,
false,
windows.DUPLICATE_SAME_ACCESS,
); err != nil {
token, err := wcc.Token()
if err != nil {
return nil, err
}
return newToken(windows.Token(h)), nil
return newToken(token), nil
}