Files
2024-05-17 00:35:20 +02:00

184 lines
5.0 KiB
JavaScript

const http = require('http');
const express = require('express');
const app = express();
const fs = require('fs')
const { Server } = require("socket.io");
var options = {
};
const server = http.createServer(options, app);
const io = new Server(server, {
maxHttpBufferSize: 1e8
});
const userMap = new Map();
let buzzInfo = [];
let idkList = [];
let userInfo = new Object();//Each user has properties, and is stored as a property of userInfo
let anyObjections = false;
const teamsList = ["Players","Chasers"]
const teamsScore = [0,0];
let currentTeamNumber = 0;
let sockets = []
async function resetApp() {
console.log("resetting app")
io.emit("resetApp")
Object.keys(options).forEach(x => delete options[x])
userMap.clear()
buzzInfo.splice(0, buzzInfo.length)
idkList.splice(0, buzzInfo.length)
Object.keys(userMap).forEach(x => delete userMap[x])
Object.keys(userInfo).forEach(x => delete userInfo[x])
anyObjections = false
teamsList.splice(0, buzzInfo.length, "Players", "Chasers")
teamsScore.splice(0, teamsScore.length, 0, 0)
currentTeamNumber = 0
const oldSockets = sockets
sockets = []
await new Promise(ok => setTimeout(ok, 1000))
oldSockets.forEach(x => x.disconnect(true))
oldSockets.splice(0, oldSockets.length)
}
io.on("connection", (socket) => {
console.log("a user connected");
sockets.push(socket)
socket.on("disconnect", () => {
console.log("user disconnected");
});
//initial info on connection
socket.emit("gameStateToClient", teamsList[currentTeamNumber], teamsScore[currentTeamNumber]);
if (anyObjections == true) {
socket.emit("objectionToClient", "????");
}
socket.on("pingServer", (timeStamp) => {
socket.emit("pingClient", timeStamp);
});
socket.on("buzzerPressed", (newUserName, newTimeStamp) => {
if (idkList.includes(newUserName)) {
const userIndex = idkList.indexOf(newUserName);
idkList.splice(userIndex, 1)
}
let firstBuzzTimeStamp = (function() {
if (buzzInfo.length == 0) {
return newTimeStamp
}
else {
return buzzInfo[0].timeStamp;
}
})();
buzzInfo.push({
userName: newUserName,
timeStamp: newTimeStamp,
lateTime: newTimeStamp-firstBuzzTimeStamp,
buzzOrder: buzzInfo.length+1
});
io.emit("buzzInfoToClient", buzzInfo);
});
socket.on("idkButtonPressed", (newUserName) => {
if (!idkList.includes(newUserName) && userInfo[newUserName] != null && userInfo[newUserName].teamName == teamsList[currentTeamNumber]) {
idkList.push(newUserName);
let teamSize = 0;
for (const user in userInfo) {
if (userInfo[user].teamName == userInfo[newUserName].teamName) {
teamSize++;
}
}
io.emit("idkListToClient", idkList);
if (idkList.length >= teamSize) {
io.emit("passToClient", teamsList[currentTeamNumber]);
}
}
});
socket.on("scoresToServer", score => {
teamsScore[currentTeamNumber] += score;
if (teamsScore[currentTeamNumber] >= 2) {
teamsScore[currentTeamNumber] = 0;
currentTeamNumber = (currentTeamNumber+1)%2;
}
buzzInfo = [];
idkList = [];
io.emit("gameStateToClient", teamsList[currentTeamNumber], teamsScore[currentTeamNumber]);
io.emit("clearBuzzers", teamsList[currentTeamNumber]);
});
socket.on("updateUserInfo", (userName, teamName, buzzerId) => {
userInfo[userName] = {
teamName: teamName,
buzzerId: buzzerId
}
io.emit("userInfoToClient", userInfo);
});
//used by the host when they refresh the page.
socket.on("refreshUserInfo", () => {
io.emit("userInfoToClient", userInfo);
});
socket.on("unregisterUsers", () => {
userInfo = new Object();
io.emit("userInfoToClient", userInfo);
io.emit("reconnectUsers");
});
socket.on("objectionToServer", (userName) => {
if (anyObjections == false) {
io.emit("objectionToClient", userName);
anyObjections = true;
}
});
socket.on("clearObjectionToServer", () => {
anyObjections = false;
io.emit("clearObjectionToClient");
});
});
// const io = new Server(server);
const port = 8080;
server.listen(port);
app.get("/", (request, response) => {
response.sendFile("pages/home.html", {root: __dirname });
});
app.get("/host", (request, response) => {
response.sendFile("pages/host.html", {root: __dirname });
});
app.get("/play", (request, response) => {
response.sendFile("pages/play.html", {root: __dirname });
});
app.get("/browserFunctions.js", (request, response) => {
response.sendFile("/browserFunctions.js", {root: __dirname });
});
app.post("/reset", (request, response) => {
resetApp()
response.redirect("/")
});
//all files in these folders can be accessed with a GET request of the filename
let assetFolders = ["styles","pages","images","images/buzzers","audio","fonts"];
assetFolders.forEach((folderName) => {
let folderContents = fs.readdirSync(folderName);
folderContents.forEach((fileName) => {
app.get("/"+fileName, (request, response) => {
response.sendFile(folderName+"/"+fileName, {root: __dirname });
});
});
});