userlist now provides buzzer info

This commit is contained in:
Samuel Kent
2022-12-27 16:07:41 +11:00
parent 252fa97606
commit 221414aff4
5 changed files with 68 additions and 80 deletions
-8
View File
@@ -7,14 +7,6 @@
<!-- <script src="https:/socket.io/socket.io.js"></script> -->
<script>
$(document).ready(function() {
// var socket = io();
// const buzzerSound = new Audio('TheNumberEight.wav');
// // const buzzerSound = new Audio('Cat.wav');
// $("#buzzer").mousedown(function() {
// buzzerSound.play();
// socket.emit("buzzerPressed", userName);
// });
const okdesuka = new Audio('Okdesuka.wav');
$("#userName").change(function() {
okdesuka.play();
+10 -11
View File
@@ -13,9 +13,8 @@
let buzzerOptions = setupBuzzerOptions();
let buzzerSound = new Audio(buzzerOptions[0]+".wav");
socket.on("userListsToClient", (playerList, chaserList) => {
userListsToClient(playerList, chaserList);
socket.on("userInfoToClient", (userInfo) => {
userInfoToClient(userInfo);
});
socket.on("gameStateToClient", (currentTeam, currentScore) => {
@@ -23,11 +22,11 @@
});
socket.on("clearBuzzers", () => {
$("#buzzList").html("");
$("#firstBuzz").html("");
});
socket.on("buzzListToClient", (buzzList) => {
buzzListToClient(buzzList, buzzerSound);
socket.on("buzzInfoToClient", (buzzInfo) => {
buzzInfoToClient(buzzInfo, buzzerSound);
});
$("#plus0").click(function() {
@@ -51,21 +50,21 @@
<p id="message">hi quetz :]</p>
<div id="interface">
<p id="currentTeam"></p>
Progress:
<p id="currentScore"></p>
<!-- <br> -->
(all buttons clear buzzers)
<br>
<p style="font-size: 15px">(all buttons clear buzzers)</p>
<button id="plus0" type="button">+0 Points</button>
<button id="plus1" type="button">+1 Point</button>
<button id="plus2" type="button">+2 Points</button>
<br>
<p id="buzzList"></p>
<p id="firstBuzz"></p>
</div>
<div id="userListPanel">
Players:
<ul id="playerList"></ul>
<ul id="PlayersList"></ul>
Chasers:
<ul id="chaserList"></ul>
<ul id="ChasersList"></ul>
</div>
<div id="buzzerOptions">
</div>
+16 -15
View File
@@ -11,7 +11,7 @@
var socket = io();
let startTime;//for ping check
let buzzInTime;//for ping check
let queryString = new URL(location.href);
let userName = queryString.searchParams.get("user");
$("#message").html("hi "+userName+" :]")
@@ -27,8 +27,8 @@
socket.emit("registerUser", userName, teamName);
socket.on("userListsToClient", (playerList, chaserList) => {
userListsToClient(playerList, chaserList);
socket.on("userInfoToClient", (userInfo) => {
userInfoToClient(userInfo);
});
socket.on("gameStateToClient", (currentTeam, currentScore) => {
@@ -44,15 +44,15 @@
buzzable = false;
$("#buzzer").css("opacity", "0.2");
}
$("#buzzList").html("");
$("#firstBuzz").html("");
});
socket.on("buzzListToClient", (buzzList) => {
buzzListToClient(buzzList, buzzerSound);
if (buzzList.slice(-1) == userName) {
let ping = new Date().getTime() - startTime;
console.log("ping: "+ping);
}
socket.on("buzzInfoToClient", (buzzInfo) => {
buzzInfoToClient(buzzInfo, buzzerSound);
// if (buzzList.slice(-1) == userName) {
// let ping = new Date().getTime() - buzzInTime;
// console.log("ping: "+ping);
// }
});
$(document).keydown(function(e) {
@@ -69,8 +69,8 @@
if (buzzable) {
buzzable = false;
$("#buzzer").css("opacity", "0.2");
startTime = new Date().getTime();
socket.emit("buzzerPressed", userName);
buzzInTime = new Date().getTime();
socket.emit("buzzerPressed", userName, buzzInTime);
}
}
@@ -86,17 +86,18 @@
<p id="message"></p>
<div id="interface">
<p id="currentTeam"></p>
Progress:
<p id="currentScore"></p>
<br>
<img id="buzzer" alt="The buzzer" style="width: 200px">
<br>
<p id="buzzList"></p>
<p id="firstBuzz"></p>
</div>
<div id="userListPanel">
Players:
<ul id="playerList"></ul>
<ul id="PlayersList"></ul>
Chasers:
<ul id="chaserList"></ul>
<ul id="ChasersList"></ul>
</div>
<div id="buzzerOptions">
</div>