userlist now provides buzzer info
This commit is contained in:
@@ -17,34 +17,39 @@ const io = new Server(server, {
|
||||
});
|
||||
|
||||
const userMap = new Map();
|
||||
let buzzList = [];
|
||||
let playerList = [];
|
||||
let chaserList = [];
|
||||
let buzzInfo = [];
|
||||
let userInfo = new Object();//Each user has properties, and is stored as a property of userInfo
|
||||
|
||||
const teamsList = ["Players","Chasers"]
|
||||
|
||||
const teamsScore = [0,0]
|
||||
let currentTeamNumber = 0;
|
||||
io.on("connection", (socket) => {
|
||||
console.log("a user connected");
|
||||
// console.log(userMap);
|
||||
// userMap.set(socket.id, "Guest");
|
||||
// console.log(socket.client.conn.id);
|
||||
// console.log(socket.client.id);
|
||||
// console.log(socket.id);
|
||||
// console.log(userMap);
|
||||
|
||||
socket.on("disconnect", () => {
|
||||
console.log("user disconnected");
|
||||
console.log(userMap);
|
||||
});
|
||||
|
||||
//initial info on connection
|
||||
socket.emit("gameStateToClient", teamsList[currentTeamNumber], teamsScore[currentTeamNumber]);
|
||||
// socket.emit("buzzListToClient", buzzList);
|
||||
|
||||
socket.on("buzzerPressed", (userName) => {
|
||||
buzzList.push(userName);
|
||||
io.emit("buzzListToClient", buzzList);
|
||||
socket.on("buzzerPressed", (newUserName, newTimeStamp) => {
|
||||
let firstBuzzTimeStamp = (function() {
|
||||
if (buzzInfo.length == 0) {
|
||||
return newTimeStamp
|
||||
}
|
||||
else {
|
||||
return buzzInfo[0].timeStamp;
|
||||
}
|
||||
})();
|
||||
buzzInfo.push({
|
||||
userName: newUserName,
|
||||
timeStamp: newTimeStamp,
|
||||
lateTime: newTimeStamp-firstBuzzTimeStamp
|
||||
});
|
||||
|
||||
io.emit("buzzInfoToClient", buzzInfo);
|
||||
});
|
||||
|
||||
socket.on("scoresToServer", score => {
|
||||
@@ -55,33 +60,20 @@ io.on("connection", (socket) => {
|
||||
// io.emit("switchCurrentteam");
|
||||
// io.emit("dataToClient", buzzList, teamsList[currentTeamNumber], teamsScore[currentTeamNumber]);
|
||||
}
|
||||
buzzList = [];
|
||||
buzzInfo = [];
|
||||
io.emit("gameStateToClient", teamsList[currentTeamNumber], teamsScore[currentTeamNumber]);
|
||||
//todo ping test
|
||||
io.emit("clearBuzzers", teamsList[currentTeamNumber]);
|
||||
io.emit("userInfoToClient", userInfo);//resets the buzzer info
|
||||
});
|
||||
|
||||
|
||||
|
||||
socket.on("registerUser", (userName, teamName) => {
|
||||
console.log("reg");
|
||||
if (teamName == "Players") {
|
||||
if (!playerList.includes(userName)) {
|
||||
playerList.push(userName);
|
||||
}
|
||||
}
|
||||
else if (teamName == "Chasers") {
|
||||
if (!chaserList.includes(userName)) {
|
||||
chaserList.push(userName);
|
||||
}
|
||||
socket.on("registerUser", (newUserName, newTeamName) => {
|
||||
userInfo[newUserName] = {
|
||||
teamName: newTeamName
|
||||
}
|
||||
io.emit("userListsToClient", playerList, chaserList);
|
||||
io.emit("userInfoToClient", userInfo);
|
||||
});
|
||||
|
||||
// socket.emit("playerRoundScoreToClient");
|
||||
// socket.emit("chaserRoundScoreToClient");
|
||||
// socket.emit("currentTeamToClient");
|
||||
// socket.emit("buzzListToClient");
|
||||
});
|
||||
|
||||
// const io = new Server(server);
|
||||
|
||||
Reference in New Issue
Block a user