cut down even more on build times with shrink step for animations

Nathan DECHER 5 years ago
parent fb1653e231
commit 17356e0d8f
  1. 30
      Makefile

@ -1,11 +1,14 @@
.PHONY: all clean
SIZE = 32
TEMPSIZE = $(shell echo $(SIZE) '*4' | bc)
FIRE_ANIM = $(foreach angle, $(shell seq 0 6 359), build/fire$(angle).png)
PEACH_DECAY_ANIM = $(foreach percent, $(shell seq 99 -1 0), build/peach-decay$(percent).png)
PEACH_RAINBOW_ANIM = $(foreach percent, $(shell seq 100 2 299), build/peach-rainbow$(percent).png)
PORTAL_ANIM = $(foreach angle, $(shell seq 0 6 359), build/portal-a$(angle).png)
IMAGES = $(foreach name, apple wall oil key door, public/assets/$(name)32.png)
IMAGES = $(foreach name, apple wall oil key door, public/assets/$(name)$(SIZE).png)
TILESETS = $(foreach name, hole switch spikes, public/assets/$(name)-ts.png)
ANIMATIONS = $(foreach name, fire peach-decay peach-rainbow portal-a portal-b portal-c portal-d, public/assets/$(name)-anim.png)
JSON = $(foreach name, snake levelList config metaConfig, public/assets/$(name).json)
@ -32,35 +35,42 @@ public/assets/%32.png: assets/%.png
convert $^ -resize 32x $@
public/assets/%256.png: assets/%.png
convert $^ -resize 256x $@
public/assets/%$(SIZE).png: assets/%.png
convert $^ -resize $(SIZE)x $@
public/assets/%32.png: assets/%.jpg
convert $^ -resize 32x $@
public/assets/%256.png: assets/%.jpg
convert $^ -resize 256x $@
public/assets/%$(SIZE).png: assets/%.jpg
convert $^ -resize $(SIZE)x $@
build/%-smol.png: assets/%.png
convert $^ -resize $(TEMPSIZE)x\> $@
public/assets/%-ts.png: assets/%.png
convert $^ -scale 32x $@
convert $^ -scale $(SIZE)x $@
public/assets/fire-anim.png: $(FIRE_ANIM)
convert $^ -append $@
build/fire%.png: assets/fire.png
convert $^ -distort ScaleRotateTranslate $(shell echo $@ | sed 's/[^0-9]*//g') -resize 32x $@
build/fire%.png: build/fire-smol.png
convert $^ -distort ScaleRotateTranslate $(shell echo $@ | sed 's/[^0-9]*//g') -resize $(SIZE)x $@
public/assets/peach-decay-anim.png: $(PEACH_DECAY_ANIM)
convert $^ -append $@
build/peach-decay%.png: assets/peach.png
convert $^ -modulate 100,$(shell echo $@ | sed 's/[^0-9]*//g') -resize 32x $@
build/peach-decay%.png: build/peach-smol.png
convert $^ -modulate 100,$(shell echo $@ | sed 's/[^0-9]*//g') -resize $(SIZE)x $@
public/assets/peach-rainbow-anim.png: $(PEACH_RAINBOW_ANIM)
convert $^ -append $@
build/peach-rainbow%.png: assets/peach.png
convert $^ -modulate 100,100,$(shell echo $@ | sed 's/[^0-9]*//g') -resize 32x $@
build/peach-rainbow%.png: build/peach-smol.png
convert $^ -modulate 100,100,$(shell echo $@ | sed 's/[^0-9]*//g') -resize $(SIZE)x $@
build/portal-a%.png: assets/portal.png
convert $^ -distort ScaleRotateTranslate $(shell echo $@ | sed 's/[^0-9]*//g') -resize 32x $@
build/portal-a%.png: build/portal-smol.png
convert $^ -distort ScaleRotateTranslate $(shell echo $@ | sed 's/[^0-9]*//g') -resize $(SIZE)x $@
public/assets/portal-a-anim.png: $(PORTAL_ANIM)
convert $^ -append $@

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