|  |  |  | @ -177,4 +177,32 @@ | 
			
		
	
		
			
				
					|  |  |  |  | 		}); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
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					|  |  |  |  | 	if(config.touchscreen.mode=='swipe') { | 
			
		
	
		
			
				
					|  |  |  |  | 		let center={x: 0, y: 0}; | 
			
		
	
		
			
				
					|  |  |  |  | 		window.center=center; | 
			
		
	
		
			
				
					|  |  |  |  | 		window.addEventListener('touchstart', e => { | 
			
		
	
		
			
				
					|  |  |  |  | 			center.x=e.touches[0].clientX; | 
			
		
	
		
			
				
					|  |  |  |  | 			center.y=e.touches[0].clientY; | 
			
		
	
		
			
				
					|  |  |  |  | 		}); | 
			
		
	
		
			
				
					|  |  |  |  | 		window.addEventListener('touchmove', e => { | 
			
		
	
		
			
				
					|  |  |  |  | 			let x=e.touches[0].clientX-center.x; | 
			
		
	
		
			
				
					|  |  |  |  | 			let y=e.touches[0].clientY-center.y; | 
			
		
	
		
			
				
					|  |  |  |  | 			const angle=((Math.atan2(x, y)+2*Math.PI)%(2*Math.PI))/Math.PI; | 
			
		
	
		
			
				
					|  |  |  |  | 			const magnitude=Math.hypot(x, y); | 
			
		
	
		
			
				
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					|  |  |  |  | 			let inputs=currentInputs; | 
			
		
	
		
			
				
					|  |  |  |  | 			if(magnitude>config.touchscreen.deadzone) { | 
			
		
	
		
			
				
					|  |  |  |  | 				if(angle>.25 && angle <.75) inputs.right=true; | 
			
		
	
		
			
				
					|  |  |  |  | 				else if(angle>.75 && angle<1.25) inputs.up=true; | 
			
		
	
		
			
				
					|  |  |  |  | 				else if(angle>1.25 && angle<1.75) inputs.left=true; | 
			
		
	
		
			
				
					|  |  |  |  | 				else inputs.down=true; | 
			
		
	
		
			
				
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					|  |  |  |  | 				center.x=e.touches[0].clientX; | 
			
		
	
		
			
				
					|  |  |  |  | 				center.y=e.touches[0].clientY; | 
			
		
	
		
			
				
					|  |  |  |  | 			} | 
			
		
	
		
			
				
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					|  |  |  |  | 			if(!config.touchscreen.buffer) inputs.clearBuffer=true; | 
			
		
	
		
			
				
					|  |  |  |  | 		}); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
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					|  |  |  |  | })(); | 
			
		
	
	
		
			
				
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